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Taking 20 Too Often
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<blockquote data-quote="jameswilliamogle" data-source="post: 3361784" data-attributes="member: 47437"><p>Another note on Aid Another: unless those characters can hit the search DC themselves, they can't aid to any effect. If the search DC > 20, only the Trapfinders can aid (usually, this means no Aid Another for the Rogue, unless the party has a Beguiler or Artificer).</p><p></p><p>Also, (I think this was already said) the other people can't take 10 on an AA check.</p><p></p><p></p><p>You probably shouldn't Take 20 hate. As everyone's mentioned, Disable Device can't have Take 20. Also, so what if the party can take 20 on listen? The monsters can take 20 on Move Silently as well <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />. If I was a monster, and I heard the party coming (thanks to that very noisy full-plate cleric in the party), I'd take 20 on MS.</p></blockquote><p></p>
[QUOTE="jameswilliamogle, post: 3361784, member: 47437"] Another note on Aid Another: unless those characters can hit the search DC themselves, they can't aid to any effect. If the search DC > 20, only the Trapfinders can aid (usually, this means no Aid Another for the Rogue, unless the party has a Beguiler or Artificer). Also, (I think this was already said) the other people can't take 10 on an AA check. You probably shouldn't Take 20 hate. As everyone's mentioned, Disable Device can't have Take 20. Also, so what if the party can take 20 on listen? The monsters can take 20 on Move Silently as well :P. If I was a monster, and I heard the party coming (thanks to that very noisy full-plate cleric in the party), I'd take 20 on MS. [/QUOTE]
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