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<blockquote data-quote="doktorstick" data-source="post: 273631" data-attributes="member: 4485"><p>What does "carries no penalties for failure" mean? Literally I understand. But what from the game mechanics?</p><p></p><p>For example, failure on Searching for the 100-ft. pit trap may result in you plunging into it. Failure to Handle Animal may cause it to run away. Failure to Disguise yourself may get you busted 10 hrs. from now at the Queen's ball. Failure to Intuit Direction may end you up in the Deadlands after a 1/2 days travel. Failure to identify that potion with Alchemy may result in you drinking acid. And the list goes on.</p><p></p><p>Most all skill checks carries a penalty for failure. Some may be immediate. Others may take hours or days for the failure to be noticed.</p><p></p><p>My biggest personal problem is Search. It is hit or miss. Either the DC is high enough that a Take 20 won't find it or the DC is low enough that a Take 20 will find it. Essentially, unless the party does not realize to look in a spot they will always find or never find a particular trap, item, or secret door.</p><p></p><p>/ds</p></blockquote><p></p>
[QUOTE="doktorstick, post: 273631, member: 4485"] What does "carries no penalties for failure" mean? Literally I understand. But what from the game mechanics? For example, failure on Searching for the 100-ft. pit trap may result in you plunging into it. Failure to Handle Animal may cause it to run away. Failure to Disguise yourself may get you busted 10 hrs. from now at the Queen's ball. Failure to Intuit Direction may end you up in the Deadlands after a 1/2 days travel. Failure to identify that potion with Alchemy may result in you drinking acid. And the list goes on. Most all skill checks carries a penalty for failure. Some may be immediate. Others may take hours or days for the failure to be noticed. My biggest personal problem is Search. It is hit or miss. Either the DC is high enough that a Take 20 won't find it or the DC is low enough that a Take 20 will find it. Essentially, unless the party does not realize to look in a spot they will always find or never find a particular trap, item, or secret door. /ds [/QUOTE]
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