Herobizkit
Adventurer
Zephyr
Male Lynx Greenbond 5
Length: 40 in plus 8 in tail
Height: 26 in
Weight: 28 lbs
Fur: Light gray with spots
Eyes: Gold
Age: 3
XP: 5th level
Str: 14 (+2) [6 points]
Dex: 18 (+4) [4 points] (+6 Racial)
Con: 12 (+1) [2 points] (+2 Racial)
Int: 14 (+2) [6 points]
Wis: 16 (3) [8 points] (+1 4th level)
Cha: 10 (0) [2 points]
Racial Abilities: low-light vision, scent
Special Attacks: Improved grab, pounce, rake 1d2
Improved Grab (Ex): To use this ability, a lynx must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Pounce (Ex): If a lynx charges a foe, it can make a full attack, including two rake attacks.
Rake (Ex): Attack bonus (as flurry), damage 1d2.
Skills: Lynxes have a +8 racial bonus on Jump checks and a +4 racial bonus on Hide and Move Silently checks. Lynxes have a +8 racial bonus on Balance and Climb checks. A lynx can always choose to take 10 on a Climb check, even if rushed or threatened.
*In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.
Class Abilities: Nature Sense, infuse with life (2d8+level), Nature's gift (lesser), Trackless Step, Bond With The Green
Feats: Way With Animals, Blessed Mage, Track (3rd)
Spell slots Per Day: 5/4/3/2
Spells readied: 7/5/3/2
Hit Dice: 5d8+5
AC: 15 (+4 Dex, +1 Size)
Init: +4 (+4 Dex)
Speed: 40 ft
Saves:
For: 3 [+2 base, +1 Con]
Ref: 5 [+1 base, +4 Dex]
Wil: 7 [+4 base, +3 Wis]
BAB/Grapple: +2, Grapple -
Melee Atk:
Range Atk:
Full Atk:
Skills: Know Ceremony, Know Nature, Listen, Wilderness Survival
Languages: Common
Male Lynx Greenbond 5
Length: 40 in plus 8 in tail
Height: 26 in
Weight: 28 lbs
Fur: Light gray with spots
Eyes: Gold
Age: 3
XP: 5th level
Str: 14 (+2) [6 points]
Dex: 18 (+4) [4 points] (+6 Racial)
Con: 12 (+1) [2 points] (+2 Racial)
Int: 14 (+2) [6 points]
Wis: 16 (3) [8 points] (+1 4th level)
Cha: 10 (0) [2 points]
Racial Abilities: low-light vision, scent
Special Attacks: Improved grab, pounce, rake 1d2
Improved Grab (Ex): To use this ability, a lynx must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Pounce (Ex): If a lynx charges a foe, it can make a full attack, including two rake attacks.
Rake (Ex): Attack bonus (as flurry), damage 1d2.
Skills: Lynxes have a +8 racial bonus on Jump checks and a +4 racial bonus on Hide and Move Silently checks. Lynxes have a +8 racial bonus on Balance and Climb checks. A lynx can always choose to take 10 on a Climb check, even if rushed or threatened.
*In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.
Class Abilities: Nature Sense, infuse with life (2d8+level), Nature's gift (lesser), Trackless Step, Bond With The Green
Feats: Way With Animals, Blessed Mage, Track (3rd)
Spell slots Per Day: 5/4/3/2
Spells readied: 7/5/3/2
Hit Dice: 5d8+5
AC: 15 (+4 Dex, +1 Size)
Init: +4 (+4 Dex)
Speed: 40 ft
Saves:
For: 3 [+2 base, +1 Con]
Ref: 5 [+1 base, +4 Dex]
Wil: 7 [+4 base, +3 Wis]
BAB/Grapple: +2, Grapple -
Melee Atk:
Range Atk:
Full Atk:
Skills: Know Ceremony, Know Nature, Listen, Wilderness Survival
Languages: Common

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