Tale Weaver's Vampire: The Masquerade Game Board

"Yes, hello there. Nice to meet you. Is it that horse in the stables ahead?We will get to the bottom of this somehow. (once he answers) Alright then, thank you for telling us."
 

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Koln holds the open bottle to Lacey's nose, "You tell me... Merlot? Feh, you would." He puts the bottle back where it was and shuts the fridge quietly. He then turns and heads through the archway to the table silently.

Lacey sniffs the contents of the bottle and says dejectedly "What's that supposed to mean? I must say, that is an interesting find don't you think?" She follows Koln out into the next room which looks to be a dining area. There is the small table with chairs around it as well as a cabinet with some glassware on the shelves. Pictures of open pastures and horses adorn the walls.

The room opens out into a hallway. To the left is the front door of the house and to the right is another door that looks like it leads to the outside in the back of the house. There are two doors along the wall across the hall. The one closest to you is closed and the one further down is cracked open. You can hear snoring coming from there that you can assume is the old man.

Make Move silently checks if you are going down the hallway towards any of the doors.
Here is a map.
 


Ruby turns towards clover after conversing with the owl and frowns. "Something must be wrong, the owl says its that horse we visited earlier. He wouldn't be making all that noise unless something is spooking him or he is trying to tell us something. I know you don't want us to separate, but we can't have him get the man's attention from the house. Please let me just take a run up and try to calm him down. I can have the owl accompany me and if there is danger, to fly back to you as a signal," she said with great concern.
Plus owls are adorable ^.^
 

Clover smiled at the cute owl and could only imagine what he and Ruby were speaking about during a flourish of hooting noises. After Ruby spoke, Clover continued to smile cautiously, "Yes, you're right. Why don't you go take a quick look? God, if I can't hold down the fort for the five minutes it'll take you to get there and back, I'm not much in the way of a vampire, huh?" She gave a self-depreciating laugh and made a motion with her hand to tell Ruby to go.
 

Ruby nodded and turned back to the owl before departing. "Can you accompany me as I see what's going on? After the owl's response, she made haste towards the stables.
 

Lacey sniffs the contents of the bottle and says dejectedly "What's that supposed to mean? I must say, that is an interesting find don't you think?" She follows Koln out into the next room which looks to be a dining area. There is the small table with chairs around it as well as a cabinet with some glassware on the shelves. Pictures of open pastures and horses adorn the walls.

The room opens out into a hallway. To the left is the front door of the house and to the right is another door that looks like it leads to the outside in the back of the house. There are two doors along the wall across the hall. The one closest to you is closed and the one further down is cracked open. You can hear snoring coming from there that you can assume is the old man.

Make Move silently checks if you are going down the hallway towards any of the doors.
Here is a map.

"Nothing Lacey, Merlot is a very nice 'beginner's wine,' but it's very two dimensional: oakey and fruity - cherry. Upon the first sip you notice just one of its limited flavors, either the alcohol, acidity are the first things you taste, or you get an overpowering flavor of oak and cherry. But ignore me, I am French but I don't drink wine..."

Koln takes a moment to study the table and the pictures on the wall in closer detail, touching the occasional photo and bringing it closer for a better look (spirit's touch, I love this ability!)

Gather information (?)
Roll Lookup
1d20+2 → [1,2] = (3)

LOL
 

The Hinterlands

Ruby nodded and turned back to the owl before departing. "Can you accompany me as I see what's going on? After the owl's response, she made haste towards the stables.

Ruby
[sblock]
The owl says "I will fly overhead while you travel."
[/sblock]

The owl takes off as Ruby makes her way to the stables. Ruby can hear the kicking sound getting louder as she gets closer. When she reaches the stable she sees the horse violently kicking at the gate and whinnying, obviously irritated. The owl perches on a tree nearby.
 

The Farmhouse

"Nothing Lacey, Merlot is a very nice 'beginner's wine,' but it's very two dimensional: oakey and fruity - cherry. Upon the first sip you notice just one of its limited flavors, either the alcohol, acidity are the first things you taste, or you get an overpowering flavor of oak and cherry. But ignore me, I am French but I don't drink wine..."

Koln takes a moment to study the table and the pictures on the wall in closer detail, touching the occasional photo and bringing it closer for a better look (spirit's touch, I love this ability!)

Gather information (?)
Roll Lookup
1d20+2 → [1,2] = (3)

LOL

Koln
[sblock]
Needless to say Koln doesn't find out anything different by touching the objects.
[/sblock]

Lacey looks around at the photos and other decor around the house and whispers "Lots of horses. I like horses."
 

Ruby slowly walks over to where the horse is stationed and puts her hands up in a submissive fashion."Whoa, easy there what's wrong? Has something happened?"
 

Pets & Sidekicks

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