Tale Weaver's Vampire: The Masquerade Game Board


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The Water Treatment Facility

Hive Master's Initiative Roll
1d20+3 → [18,3] = (21)


Suzy's Initiative Roll
1d20+2 → [14,2] = (16)


We can say that Koln goes before Clover. Ruby has 7 bloodpoints left after bloodbuffing btw. The fight order is on the OOC here.

The Hive Master makes a sort of whistling sound and 2 large rats like the ones from the bathroom emerge from the pipes against the walls. The Hive Master then says to Suzy "Don't be fooled by these woulvesss in sheepssss clothing! They are here to kill our massster!"

I'll roll the rats into initiative but they won't get to go until next round. I also forgot to add the swarm of rats so they are here too.

Initiative for Dire Rat1
1d20+2 → [10,2] = (12)

Initiative for Dire Rat2
1d20+2 → [2,2] = (4)

Initiative for Rat Swarm
1d20 → [4] = (4)
 

The Water Treatment Facility

The Hive Master makes a sort of whistling sound and 2 large rats like the ones from the bathroom emerge from the pipes against the walls. The Hive Master then says to Suzy "Don't be fooled by these woulvesss in sheepssss clothing! They are here to kill our massster!"

I'll roll the rats into initiative but they won't get to go until next round. I also forgot to add the swarm of rats so they are here too.

Initiative for Dire Rat1
1d20+2 → [10,2] = (12)

Initiative for Dire Rat2
1d20+2 → [2,2] = (4)

Initiative for Rat Swarm
1d20 → [4] = (4)

Suzy looks up from staring at the axe "Master? They would hurt master? NEVER!!" Suzy takes the axe and swings it at Koln.

Suzy's Attack Roll
1d20+3 → [19,3] = (22)


Possible Crit, on weapons that can crit on something below 20 you have to confirm it. To do that you simply have to roll again and roll enough to hit the target.

Crit Confirmation
1d20+3 → [18,3] = (21)

Crit is confirmed. I pulled up the "Swing Through" card. Double damage and a free attack against an adjacent foe at the same attack bonus.

Damage
1d8+1 → [6,1] = (7)

The axe slices right through Koln's lower back leaving a large gash.
Koln takes 14 damage (slashing) bringing him to 32.


Free Attack on Ruby
1d20+3 → [10,3] = (13)

It hits because Ruby is flat-footed. The weight of the axe pulls Suzy's small body along with it and it has enough momentum to slice into Ruby's side.

Damage
1d8+1 → [7,1] = (8)

Ruby takes 8 damage (slashing). She's at 46.

It's Koln's turn. Here's the map.
 


"Ok, whose bright idea was it to give the bloody little girl an AXE, Koln!?!?" >.<**

Koln smiles and turns to the girl, "Give me credit, Clover. She took the axe, and as soon as she did I knew she had been tainted by Satan. Now that she failed her trial by axe, she shall perish in flames... I'd tell you to go with God Suzie... but I know I'd be wasting my breath...Now close your eyes, I'm sorry I could not get to you sooner...this is the only way now."

Koln opens fire on Suzie with the firegun!
Roll Lookup
1d20+8+1 → [17,8,1] = (26)


Damage
Roll Lookup
1d6+1 → [4,1] = (5)


Extra fire damage
1d6+1 → [1,1] = (2)
Roll Lookup
 

The Water Treatment Facility

Koln smiles and turns to the girl, "Give me credit, Clover. She took the axe, and as soon as she did I knew she had been tainted by Satan. Now that she failed her trial by axe, she shall perish in flames... I'd tell you to go with God Suzie... but I know I'd be wasting my breath...Now close your eyes, I'm sorry I could not get to you sooner...this is the only way now."

Koln opens fire on Suzie with the firegun!
Roll Lookup
1d20+8+1 → [17,8,1] = (26)

Damage
Roll Lookup
1d6+1 → [4,1] = (5)

Extra fire damage
1d6+1 → [1,1] = (2)
Roll Lookup

The shots go straight into Suzy's chest and come out the other side splattering blood on the floor behind her.

Your gun actually does 2d6+1. So I'll make the roll here to save time.

2d6+1 → [1,4,1] = (6)


Suzy takes 8 damage (6 Piercing 2 Fire).

Suzy makes a sort of hissing sound and bares fangs at Koln. "You hurt me, now you die!"

Just so you know, Koln is flanked right now. I didn't see you make a move so I'm keeping you there and the map stays the same. It's Clover's turn.
 

Clover shut her eyes for a moment, trying not to remember, yet seeing so vividly the night that they had first met Suzie. The terror in her eyes as Clover had bore down on her, new fangs thirsty for blood, still haunted her. Even now. Even when the girl was so twisted. So bloodthirsty herself. Clover still hesitated. Koln's shots to Suzie's chest had made her flinch. Made her recoil. And even hesitate. And yet, now, they had a new enemy.
And her instincts to survive, to help her coterie survive, kicked in.
Clover wheeled around, her already leveled gun now re-aimed at a new victim: the girl who was no longer Suzie.
Her voice was dead and flat, "No, you die. To God with you, child."
She fired.

Gun shot
1d20+8 → [9,8] = (17)

Damage
2d4 → [3,2] = (5)
 

Clover shut her eyes for a moment, trying not to remember, yet seeing so vividly the night that they had first met Suzie. The terror in her eyes as Clover had bore down on her, new fangs thirsty for blood, still haunted her. Even now. Even when the girl was so twisted. So bloodthirsty herself. Clover still hesitated. Koln's shots to Suzie's chest had made her flinch. Made her recoil. And even hesitate. And yet, now, they had a new enemy.
And her instincts to survive, to help her coterie survive, kicked in.
Clover wheeled around, her already leveled gun now re-aimed at a new victim: the girl who was no longer Suzie.
Her voice was dead and flat, "No, you die. To God with you, child."
She fired.

Gun shot
1d20+8 → [9,8] = (17)

Damage
2d4 → [3,2] = (5)

The shot misses Suzy by inches.

Ruby's turn.
 

The shot misses Suzy by inches.

Ruby's turn.
Ruby recoils in pain from the sudden betrayal. She looks back at the Suzy, her fangs now withdrawn. "So this is our fate little one," she says sadly. She then turns towards Suzy and swipes overhead viciously.

Feral claws (added strength plus natural attack feat)
1d20+7+5+4 → [17,7,5,4] = (33)
Roll Lookup
 

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