Tales From The Floating Vagabond is Back!

leegarv

First Post
The ground-breaking comedy game (well, pavement-damaging, anyway) is available for sale again on DriveThruRPG.com after being out of print for nearly ten years!
 

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Crothian said:
cool, so what exactly is it?

Tales From The Floating Vagabond is a comedy role-playing game I wrote 15 years ago, centered around a bar at the center of the universe. Well, _a_ universe, anyway.

It's a place where anything can happen because the laws of physics got drunk and signed their power of attorney over to several different trade unions. So reality doesn't quite work the way it should in the Floating Vagabond's Universe.

You can play any character you want, from any time and place, from any unviverse you want.

You see, the Vagabond has a Walker Alternate Reality Products, inc. Random Dimensional Portal Generator installed on the revolving door. It is set to grab patrons from any bar, anywhere in the multiverse, as they step through their bar's door.

And now you know!

And knowing is 7/16 of the battle!
 

Unfortunately the system can turn deadly quite easily... And unless you got backup clones (like in Paranoia) if half of the party dies it will put quite a damper on the mood.

Nice idea, but after the party gotten almost killed once and completely killed after that in one adventure (by actions of the PCs, not because of NPC "Overkill") my group also thought that the system doesn't match the mood.
 

Selganor said:
Unfortunately the system can turn deadly quite easily... And unless you got backup clones (like in Paranoia) if half of the party dies it will put quite a damper on the mood.

Nice idea, but after the party gotten almost killed once and completely killed after that in one adventure (by actions of the PCs, not because of NPC "Overkill") my group also thought that the system doesn't match the mood.

Sorry you feel, that way, but it sounds to me like you may have been using the second printing of the rules. That printing had a most egregious typo in them: The formula for Oops! Points (TF2V's version of hit points) is supposed to be Luck + Strength + 2d6. In the misprint, it was printed as Luck + Strength / 2.

As you can see, this results in much whimpier characters. I have no idea how that typo got in that printing, but it always makes me see red.

As for the game turning deadly, well, yes, it does sometimes. My advice is to die in an amusing manner. Plus, part of the Bartender's sacred duty is to keep the game fun. If this means fudging a die roll that would kill someone in an unfun manner, so be it. That, after all, is right and responsibility of GM's no matter the system.

Lee Garvin
 

Tales has to be the best comedy rpg ever made, IMHO! I ran a group thru "The Reich Stuff" adventure and I don't think I have ever had mroe fun role-playing!
 

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