Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
Tall's PotA Campaign - IC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TallIan" data-source="post: 7134689" data-attributes="member: 6853819"><p><strong>Riverguard Keep</strong>, Early Evening, Day 5</p><p></p><p>Six bunk beds line the walls of this guardroom. To the south, an arrow slit looks out over the castle yard, and a door exits to the castle parapet. Another door exits to the north. Seated around a makeshift table in the middle of the room are four heavily tattooed men playing dice. Propped near four of the bunks are four viscous looking longswords with shark toothed edges. </p><p></p><p>As you open the trapdoor to descend there is a jeer of half mock complaint and one of them shouts <strong>"Use t'other bloody door!"</strong> but no one makes a move to stop you. As more of you pour in they stop their game and look up, but the sight of a bear climbing down the stairs is too much, <strong>"What in Olyidia's name is tha' thing doin' in 'ere? Go lock it up wit' t'other animals or t' bug bears. I don't wan't no bear $#!* in my bunk."</strong></p><p></p><p>[GM]That's enough votes for option 2 then.</p><p></p><p>The sentry went down the ladder that you got to the roof on, the one leading from the main hall. You are right in thinking that dismissing him may raise some suspicion, especially when the guard changes. Without knowing the routines of the place there is no way to know when that is, or what they will do about it.[/GM]</p></blockquote><p></p>
[QUOTE="TallIan, post: 7134689, member: 6853819"] [B]Riverguard Keep[/B], Early Evening, Day 5 Six bunk beds line the walls of this guardroom. To the south, an arrow slit looks out over the castle yard, and a door exits to the castle parapet. Another door exits to the north. Seated around a makeshift table in the middle of the room are four heavily tattooed men playing dice. Propped near four of the bunks are four viscous looking longswords with shark toothed edges. As you open the trapdoor to descend there is a jeer of half mock complaint and one of them shouts [B]"Use t'other bloody door!"[/B] but no one makes a move to stop you. As more of you pour in they stop their game and look up, but the sight of a bear climbing down the stairs is too much, [B]"What in Olyidia's name is tha' thing doin' in 'ere? Go lock it up wit' t'other animals or t' bug bears. I don't wan't no bear $#!* in my bunk."[/B] [GM]That's enough votes for option 2 then. The sentry went down the ladder that you got to the roof on, the one leading from the main hall. You are right in thinking that dismissing him may raise some suspicion, especially when the guard changes. Without knowing the routines of the place there is no way to know when that is, or what they will do about it.[/GM] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Tall's PotA Campaign - IC
Top