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Tall's PotA Campaign - IC
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<blockquote data-quote="TallIan" data-source="post: 7347099" data-attributes="member: 6853819"><p><strong>Round 1</strong></p><p></p><p>Illvillious manages to sneak right up to the guards, getting as close as he dares. Hiding behind a rock he waits for his companions to unleash their attacks. A flash of eldritch energy announces the attack as Nariah and Errol both score a hit on one of the sitting Duargar. Their discipline shows, as they start to react without panic, but not fast enough for another volley from the party.</p><p></p><p>[GM]I started drawing a map, then realised I don't want to draw that much map, so there is just a range counter. I have Errol, Nariah and JV in a line 10ft apart from each other, with Jondal and Duran 10ft in front of them.</p><p>I've assumed you've all targeting the same Duargar - one that is seated and not currently carrying a shield. They're surprised so don't get to act and don't have a reaction to use, so on to round 2 - no more advantage on attacks though.</p><p>Illvilious is free to take an action for round 1[/GM]</p><p></p><p>[SBLOCK=Rolls and Stuff]</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=197744" target="_blank">JV healing potion: 2D4+2 = [3, 3]+2 = 8</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=197744" target="_blank"></a></p><p></p><p>Illvillious sneaks to within 30ft of the nearest Duargar</p><p></p><p>Errol shoots with longbow Longbow attack and damage: 1D20+6 = [17]+6 = 23</p><p>1D8+4 = [8]+4 = 12 HIT D1 for 12</p><p></p><p>Nariah EB EB on Duergar: 1D20+6 = [3]+6 = 9 Potential Advantage: 1D20+6 = [8]+6 = 14 HIT for 1D10+4 = [1]+4 = 5</p><p></p><p>J.V misses</p><p>[/SBLOCK]</p><p><strong>Conditions</strong></p><p>Ilvillious 25/39</p><p>Nariah 23+6/23</p><p>Duran 23/23 Bear Form 12+8/34</p><p>Erol 29/36</p><p>J.V. 20/27 +d4</p><p></p><p></p><p>Sir Jondal 44/52 1 level of exhaustion</p><p>Bruldenthar 9/9 1 level of exhaustion</p><p>14 Commoners 1 level of exhaustion</p><p></p><p>Duargar</p><p>Leader: 52/52 - 130ft</p><p>D1: 9/26 - 125ft</p><p>D2: 26/26 - 125ft</p><p>D3: 26/26 - 120ft</p><p>D4: 26/26 - 120ft</p><p>S: 26/26 - 160ft</p><p>Illvilious is 30ft to D3 and D4</p></blockquote><p></p>
[QUOTE="TallIan, post: 7347099, member: 6853819"] [B]Round 1[/B] Illvillious manages to sneak right up to the guards, getting as close as he dares. Hiding behind a rock he waits for his companions to unleash their attacks. A flash of eldritch energy announces the attack as Nariah and Errol both score a hit on one of the sitting Duargar. Their discipline shows, as they start to react without panic, but not fast enough for another volley from the party. [GM]I started drawing a map, then realised I don't want to draw that much map, so there is just a range counter. I have Errol, Nariah and JV in a line 10ft apart from each other, with Jondal and Duran 10ft in front of them. I've assumed you've all targeting the same Duargar - one that is seated and not currently carrying a shield. They're surprised so don't get to act and don't have a reaction to use, so on to round 2 - no more advantage on attacks though. Illvilious is free to take an action for round 1[/GM] [SBLOCK=Rolls and Stuff] [URL="http://roll.coyotecode.net/lookup.php?rollid=197744"]JV healing potion: 2D4+2 = [3, 3]+2 = 8 [/URL] Illvillious sneaks to within 30ft of the nearest Duargar Errol shoots with longbow Longbow attack and damage: 1D20+6 = [17]+6 = 23 1D8+4 = [8]+4 = 12 HIT D1 for 12 Nariah EB EB on Duergar: 1D20+6 = [3]+6 = 9 Potential Advantage: 1D20+6 = [8]+6 = 14 HIT for 1D10+4 = [1]+4 = 5 J.V misses [/SBLOCK] [B]Conditions[/B] Ilvillious 25/39 Nariah 23+6/23 Duran 23/23 Bear Form 12+8/34 Erol 29/36 J.V. 20/27 +d4 Sir Jondal 44/52 1 level of exhaustion Bruldenthar 9/9 1 level of exhaustion 14 Commoners 1 level of exhaustion Duargar Leader: 52/52 - 130ft D1: 9/26 - 125ft D2: 26/26 - 125ft D3: 26/26 - 120ft D4: 26/26 - 120ft S: 26/26 - 160ft Illvilious is 30ft to D3 and D4 [/QUOTE]
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