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Tall's PotA Campaign - IC
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<blockquote data-quote="KahlessNestor" data-source="post: 7580704" data-attributes="member: 6801311"><p>[OOC]Okay, cool. Thanks. I know in Pathfinder you were allowed to identify potions via Perception. And we have at least a short rest building the pyre, and a lot longer once in town to identify things. </p><p></p><p>If anyone wants to claim any of the magic items, speak up. If someone doesn't have any healing, they should get a potion. Errol doesn't currently have anything, which limited his ability to save Duran that last fight. I think our new barbarian would benefit most from the Helm.</p><p></p><p>Errol's vote is to return the slaves to Red Larch. He's pretty open to what's next after that, though I suppose finishing off the Earth Cult might be best since we know more of their plans than the others.[/OOC]</p></blockquote><p></p>
[QUOTE="KahlessNestor, post: 7580704, member: 6801311"] [OOC]Okay, cool. Thanks. I know in Pathfinder you were allowed to identify potions via Perception. And we have at least a short rest building the pyre, and a lot longer once in town to identify things. If anyone wants to claim any of the magic items, speak up. If someone doesn't have any healing, they should get a potion. Errol doesn't currently have anything, which limited his ability to save Duran that last fight. I think our new barbarian would benefit most from the Helm. Errol's vote is to return the slaves to Red Larch. He's pretty open to what's next after that, though I suppose finishing off the Earth Cult might be best since we know more of their plans than the others.[/OOC] [/QUOTE]
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