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<blockquote data-quote="KahlessNestor" data-source="post: 7541195" data-attributes="member: 6801311"><p>So here we have Eowyn Rosebud, a halfling/Poldar druid hermit. I will leave it up to the GM what her hermit discovery is. She is designed with no offensive spells except Magic Stone. Everything is healing/buff/debuff/control. So usually she'll cast something (likely concentration) and stand back and plink things. She's more or less a pacifist, but not quite. Also, she doesn't talk <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>[ATTACH]103853[/ATTACH]</p><p></p><p><a href="https://ddb.ac/characters/7690056/pniTtt" target="_blank">https://ddb.ac/characters/7690056/pniTtt</a></p><p></p><p>Eowyn and her twin brother Eobard were the children of a wealthy Poldar/halfling family of scholars in Bedegar Keep. Eowyn had always been a bit...strange, never speaking and often slipping into a minimally responsive fugue state. The twins' parents were killed by the Overlord's men and the children were taken in by their uncle Neville.</p><p></p><p>Neville was a ne'er-do-well and a hedonist, and Eobard quickly fell under his influence. Eowyn was neglected in her schooling and general life. Neville was a gambler, drinker, and womanizer and got himself in trouble with a local crime boss Tomas. To clear his debts, Neville devised a way to try and claim Eowyn's portion of her inheritance that he controlled. He simply left her out in the woods with a local druid outside Gravesford and claimed the money upon her "death".</p><p></p><p>Eowyn grew up with the druid, learning his ways, until the old man died and she was left with his hermitage, content in her life alone until the wode overtook her woods, driving her out, back to civilization.</p></blockquote><p></p>
[QUOTE="KahlessNestor, post: 7541195, member: 6801311"] So here we have Eowyn Rosebud, a halfling/Poldar druid hermit. I will leave it up to the GM what her hermit discovery is. She is designed with no offensive spells except Magic Stone. Everything is healing/buff/debuff/control. So usually she'll cast something (likely concentration) and stand back and plink things. She's more or less a pacifist, but not quite. Also, she doesn't talk :D [ATTACH=CONFIG]103853._xfImport[/ATTACH] [url]https://ddb.ac/characters/7690056/pniTtt[/url] Eowyn and her twin brother Eobard were the children of a wealthy Poldar/halfling family of scholars in Bedegar Keep. Eowyn had always been a bit...strange, never speaking and often slipping into a minimally responsive fugue state. The twins' parents were killed by the Overlord's men and the children were taken in by their uncle Neville. Neville was a ne'er-do-well and a hedonist, and Eobard quickly fell under his influence. Eowyn was neglected in her schooling and general life. Neville was a gambler, drinker, and womanizer and got himself in trouble with a local crime boss Tomas. To clear his debts, Neville devised a way to try and claim Eowyn's portion of her inheritance that he controlled. He simply left her out in the woods with a local druid outside Gravesford and claimed the money upon her "death". Eowyn grew up with the druid, learning his ways, until the old man died and she was left with his hermitage, content in her life alone until the wode overtook her woods, driving her out, back to civilization. [/QUOTE]
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