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<blockquote data-quote="Orcus Porkus" data-source="post: 4629716" data-attributes="member: 76022"><p>Given the fact that monsters act out of self-interest (1st: Survival, 2nd: Destruction of the enemy), why would they continue attacking a fighter whose AC is so high that even a 20 wouldn't hit? Many here seem to ignore the despair factor. A monster who knows he is going to die trying to kill the defender will rather attack a weaker target if he has to go down anyway - or he will just flee.</p><p></p><p>I think a defender who is near impossible to hit is not doing a great service to his group. He might be a "tank", but more in a literal sense: Think of World War II battles where infantry would either avoid the tanks or attack them only with tricks, or trap them.</p><p></p><p>In addition, a defender is always also a striker of sorts, because he can deal decent damage. Thus, comparing them is like comparing two aspects of oneself, only that one aspect is stronger than the other.</p><p></p><p>Similarly, most strikers (and other roles) are always also defenders, not through game mechanics like marking, but because they are hated by the monsters and thus draw attention.</p></blockquote><p></p>
[QUOTE="Orcus Porkus, post: 4629716, member: 76022"] Given the fact that monsters act out of self-interest (1st: Survival, 2nd: Destruction of the enemy), why would they continue attacking a fighter whose AC is so high that even a 20 wouldn't hit? Many here seem to ignore the despair factor. A monster who knows he is going to die trying to kill the defender will rather attack a weaker target if he has to go down anyway - or he will just flee. I think a defender who is near impossible to hit is not doing a great service to his group. He might be a "tank", but more in a literal sense: Think of World War II battles where infantry would either avoid the tanks or attack them only with tricks, or trap them. In addition, a defender is always also a striker of sorts, because he can deal decent damage. Thus, comparing them is like comparing two aspects of oneself, only that one aspect is stronger than the other. Similarly, most strikers (and other roles) are always also defenders, not through game mechanics like marking, but because they are hated by the monsters and thus draw attention. [/QUOTE]
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