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<blockquote data-quote="Mengu" data-source="post: 4629829" data-attributes="member: 65726"><p>In our party (the game I'm playing), if the defenders miss a step, the rogue goes down like a sack of potatoes. I think the marks are definitely doing their job. Our fighter is a battlerager with scale and heavy shield. He is difficult to take down, but monsters rarely ignore him since he is the first line of defense. Monsters would have to provoke opportunity attacks from him, and he can stop their movement. Our paladin is wearing scale and light shield, and is the second line of defense, so it's usually not beneficial for monsters to ignore his mark either.</p><p> </p><p>For the game I'm running, the defenders are very difficult to hit and take down, and the rest of the party is just the opposite. So monsters frequently ignore the defenders. This is sometimes taxing for the rest of the party as they end up having to spend more healing surges, but due to combat challenge attacks and divine challenge damage, the fights tend to go faster. And once the monsters are bloodied, they have a more difficult time ignoring the marks.</p></blockquote><p></p>
[QUOTE="Mengu, post: 4629829, member: 65726"] In our party (the game I'm playing), if the defenders miss a step, the rogue goes down like a sack of potatoes. I think the marks are definitely doing their job. Our fighter is a battlerager with scale and heavy shield. He is difficult to take down, but monsters rarely ignore him since he is the first line of defense. Monsters would have to provoke opportunity attacks from him, and he can stop their movement. Our paladin is wearing scale and light shield, and is the second line of defense, so it's usually not beneficial for monsters to ignore his mark either. For the game I'm running, the defenders are very difficult to hit and take down, and the rest of the party is just the opposite. So monsters frequently ignore the defenders. This is sometimes taxing for the rest of the party as they end up having to spend more healing surges, but due to combat challenge attacks and divine challenge damage, the fights tend to go faster. And once the monsters are bloodied, they have a more difficult time ignoring the marks. [/QUOTE]
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