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<blockquote data-quote="Leatherhead" data-source="post: 4641011" data-attributes="member: 53176"><p>It is also the longest range leader there was at the time, contrasted with the warlords range of melee. </p><p></p><p> By not being in melee range as much as possible? Sometimes clerics get get hit, that is true even with a defender in the party.</p><p></p><p> That would only make the encounters easier, as now the enemies are being incredibly dumb, ignoring everyone else in battle.</p><p></p><p> It is a dungeon, there are tunnels, doors, walls and corners. I must refute this idea you have of cuddling, as your defender group dosn't have to run from every battle, and therefore must be spoon-fed monsters to kill. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p> Not really. Devoted clerics have many control options that the alternatives you suggested do not.</p><p>In fact, a warlord would make the party nearly unplayable seeing as how warlord powers practically require another ally in melee combat with them.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 4641011, member: 53176"] It is also the longest range leader there was at the time, contrasted with the warlords range of melee. By not being in melee range as much as possible? Sometimes clerics get get hit, that is true even with a defender in the party. That would only make the encounters easier, as now the enemies are being incredibly dumb, ignoring everyone else in battle. It is a dungeon, there are tunnels, doors, walls and corners. I must refute this idea you have of cuddling, as your defender group dosn't have to run from every battle, and therefore must be spoon-fed monsters to kill. :p Not really. Devoted clerics have many control options that the alternatives you suggested do not. In fact, a warlord would make the party nearly unplayable seeing as how warlord powers practically require another ally in melee combat with them. [/QUOTE]
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