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Tasha’s cauldron character thread
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<blockquote data-quote="FitzTheRuke" data-source="post: 8128303" data-attributes="member: 59816"><p>I would say <em>absolutely</em>. I can't imagine something that would impair any of your abilities by 2 (not considered insignificant) that you wouldn't notice. You might not know that it was <em>Hex</em> specifically that's messing you up, but you'd definitely feel "off". </p><p></p><p>Hex is VSM, too, so it's not like whatever the caster is doing is super subtle or anything, so unless they were hiding and whispering (in a place that was otherwise loud), then I think you'd absolutely know that the caster just hit you with a whammy that makes you feel woozy. </p><p></p><p>People are free to rule otherwise in their games, of course, but I can't think of too many scenarios where I'd let someone start casting Hex at a target without considering it the start of an encounter. </p><p></p><p>On the other hand, If the player Hexed Dex as the first thing of the encounter expecting to lower the target's initiative, I'd let it work though, because that would make the player happy. Happy players is good. Also, it's cool (done occasionally). I'd probably get sick of it if they spammed the trick, though.</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 8128303, member: 59816"] I would say [I]absolutely[/I]. I can't imagine something that would impair any of your abilities by 2 (not considered insignificant) that you wouldn't notice. You might not know that it was [I]Hex[/I] specifically that's messing you up, but you'd definitely feel "off". Hex is VSM, too, so it's not like whatever the caster is doing is super subtle or anything, so unless they were hiding and whispering (in a place that was otherwise loud), then I think you'd absolutely know that the caster just hit you with a whammy that makes you feel woozy. People are free to rule otherwise in their games, of course, but I can't think of too many scenarios where I'd let someone start casting Hex at a target without considering it the start of an encounter. On the other hand, If the player Hexed Dex as the first thing of the encounter expecting to lower the target's initiative, I'd let it work though, because that would make the player happy. Happy players is good. Also, it's cool (done occasionally). I'd probably get sick of it if they spammed the trick, though. [/QUOTE]
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