Tauric DMs (Rat+bastard= Eeek)


log in or register to remove this ad


I think the gift of Evil Deviousness would be more appropriate... how about it, Narleth? Share the fruit of your budding Rat Bastardness!

-- Nifft
 




Okay, so instead of discussing how evil we are, let's get down to some actual evil:

  • A Dragon with one level of Monk -- "Somehow, the great Wyrm avoids taking any damage from your lightning bolt!"
  • A monster with two hands and a bite attack, using a reach weapon. It threatens as though it had a spiked chain, but without needing to waste a Feat.
  • Ghoul Sorcerer -- Ghouls get a +6 Cha bonus, and all HD are d12, and they don't need to breathe -- "The grey shape motions, and a foul miasma chokes you all! Everyone make Fort saves. Then the grey shape closes with you..."
  • Imp scouts, who always change into human form (or halfling, or gnome, or whatever) when they might be seen. Then they run into the bushes, turn invisible, and polymorph back into a flying imp -- leaving no trail.

That's all I got for now... -- Nifft
 

Dude.... The +6 charisma for the ghoul was a typo that was erated.

Spooky forest filled with strangely quiet animals that seems to "talk" to one another. eventualy the party is surounded by the colony creature /ooze and is engulfed and eaten by a living breathing animal version of the creeping doom spell.

Doom bugs: the bugs bite doesn't even cause a point of damage but if you don't make a will save your character will die within 24 hours. Why? the death is never the same twice.

Got a player who can't keep his hands of the serving wenches? Have them poison him.

A statue of the god/goddess of adventurers stands in a room holding a bag. The plaque reads "Everything you need for adventuring is in this bag. Touch my hand." Whae they do all of thier possesions disapear permanantly and they are equipped as a first level member of thier class (use the pregenerated info from the Players handbook.)
 


Argent said:
Dude.... The +6 charisma for the ghoul was a typo that was erated.

Actually, Savage Species gives the Ghoul +6 Cha over six levels! I think you're mistaken, amigo.

-- Nifft

PS: On the subject of Savage Species, throw a CR 1 immature Medusa at your players. Watch as they soil themselves with meta-game knowlege.
 

Remove ads

Top