Tears for Twilight Hollow IC

Shenanigans

First Post
Keeping silent during the whole procedding of uncovering the tomb, as he rides into the swamp Tohav reflects on the dead hero aloud
"She must have been a powerfull warrior to have such fine arms and armor. Whatever slew her and stole her soul certaintly wasnt plain old brigands. We must be carefull."
 

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Endur

First Post
As the heroes leave the temple on horseback, Dra'vin Frostblood and List Defthand notice two small children watching them from an alleyway. The children appear to be staring at Tohav Greycrown and Zinnias Miller.

The girl (the older of the two children) appears to be staring at Tohav. The smaller of the two children, a boy of seven or eight years age, appears to be carrying a wooden sword and shield and wearing a home-made cape inscribed with magical symbols. The boy appears to be mimicking Zinnias's movements and List and Dra'vin hears the boy say, "I'm gonna be like him."

As the heroes are on the edge of the small village, you notice a crow fly low overhead then swoops up to perch in the branches of a nearby tree. Once on its perch, it stares at the party.

As the heroes travel out of the village, you pass to the west through outlying farmlands towards the hills that seperate this valley from the next.

As you travel on horseback, Dra'vin, List, Tohav, and Zinnias find themselves wondering how their lives led them to this point. Jalen Isadore has no doubts; she understands fully how her background led her to this point.

The trip across the sloping hills takes several hours. You see farmers tending their fields and shephers walking among their flocks. You spot farmhouses with smoke curling from their chimneys. In the distance, mountaintops peek at you over the shoulders of the foothills.

Eventually you top a hill and the valley comes into sight. More a crevice than a valley, the sides ride at sharp angles. A thick fog lurks there, rising from the ground itself and sitting fat and heavy between the enclosing ridges on either side. The broken ends of a wooden trestle bridge hang from the hillsides. Sharp-edge remnants jut into mid-air. The trails that once continued to either side of the bridge now disappear in the forest, neglected and overgrown.

More impressive still are the shadows that cling to the valley. The wall of fog looms over you as you get closer. The ground takes on a sucking wetness that clings with muddy squelches. The smell of mildew and rotting vegetation offends your nose.

Descending the steep sides of the valley, you discover the valley is overgrown with moss-draped trees, bushes, vines, and is one big marsh.

Moss covered trees resemble hulking creatures that emerge from the fog to menace you. Vines threaten to trip you at every turn. Insects hum their disgruntlement at your intrusion. Just when you think the ground has begun to feel more solid, it gives way to mud that threatens to tug off a boot or send you sprawling face-first into the marsh. Creatures rustle the underbrush just out of sight. Moisture settles on your skin like a chilling death mist. After a few moments of plodding through the fog, you begin to see great chunks of slick shattered stone jutting from the marsh like the slimy teeth and claws of some enormous petrified beast.

This would be a terrible place to die.
 
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Endur

First Post
Dra'vin does not find any tracks because of the rain. Nor does he find an obvious trail to follow through the marsh.

However, Ruth, the chestnut-brown war horse that List is riding, seems to know the route to go through the marsh.
 

Endur

First Post
A Swamp Thing of Moss and Mud, as large as an Ogre, rose out of the mud and slammed Dra’vin Frostblood off his horse.

Dra'vin's horse flees the unnatural creature while the swamp like creature tries to drown Dra'vin.

The fog and the moisture in the air meant that bows were useless. The swords of Zinnias and List make quick work of the Plant-like Ogre. The accuracy of the Swords are aided by Jalen invoking a blessing of Ilmater. Tohav, who needs no bow, launched magical arrows from his fingers that struck the target unerringly.

Jalen healed Dra’vin of his wounds after the swamp thing had been destroyed.

After doubling back on their trail for ten minutes, Dra'vin recovers his horse and the party moves deeper into the marsh.
 

Karl Green

First Post
Dra'vin Frostblood, Human male Ranger

Dra'vin bows his head and says "My thanks to you my lady... ah I am sorry that I did not notice anything or reacte in time... you might have been in danger..." With that Dra'vin will re-double his efforts to keep an eye (and two ears) out to watch for any other hidden dangers...
 

Endur

First Post
The landscape rises somewhat and offers more solid footing. Chunks of hewn stone and large slivers of wood appear out of the fog, littering your path as you near the temple ruins. The debris gradually becomes more prevalent and you come to a wall. the wall curves in a wide circle and varies in height from five to twenty-five feet. The majority of the stone building now lies in rubble around you.

Gaps in the ruin allow you to pass through the wall of stones. Due east of the ruin, among some smaller shattered stones, you spot a mouldering naked human corpse. The man has a vaguely elfin look to his features.

Despite the presence of the looted body, Jalen can't help but thinking that this is a very inhospitable place. What sort of bandits would choose to have a lair here?
 

Karl Green

First Post
Dra’vin Frostblood, human male ranger

Dra'vin will dismount and look for tracks again. He will also look for any obvious trails in and out of here.
 
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Isida Kep'Tukari

Adventurer
Supporter
"I know this is needless to say, but be careful Dra'vin. The only people that would live here are the desparate, the mad, or the monsterous," Jalen says softly, slowly edging over to the corpse to see how he died.
 

Endur

First Post
As Jalen examines the corpse, she notices that scavengers have been eating it. She is not sure, but the slain man may have been struck by lightning.

Dra'vin looks for tracks. He does not find any tracks that would represent mounted bandits. However, he does find several human sized footprints with three toes in the mud near the body. The footprints make it look like something swam out of the water, did something with the body in the mud, and then swam back into the water.
 

Graywolf-ELM

Explorer
List male Human Rogue lvl 7

List periodically tests the air, wondering if the moisture in the air will drop enough during the day to pull out his bow. Patting Ruth on the neck, List will look around for a high point in the ruins, to get a better look around.
 

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