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General Tabletop Discussion
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Tech in DnD; What should be included and how much is too much? (+)
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<blockquote data-quote="RoughCoronet0" data-source="post: 9218494" data-attributes="member: 7031665"><p>I’m probably an outlier in that I greatly enjoy using all manner of tech and sci-fi tropes in my world in various ways.</p><p></p><p>Taking some inspiration from things like Horizon Zero Dawn, I have an entire continent where half of all life are these strange and intricate machines that mimic their living flora and fauna counterpart in such an precise way that the delicate ecosystem wouldn’t be able to function without them. Many Druidic sect on the continent have dedicated themselves to these living machines and mastered how to transform into them via their wildshape, and and actively communicate with and protect them as if they were organic life.</p><p></p><p>There are also moving cities on the same continent that exist on the backs of kaiju sized elemental and mechanical creatures that travel around the continent and can sometimes cross paths to engage in major festivals, trade and negotiations, or in the case of hostile parties, engage in warfare until one is destroyed or they are forced to retreat.</p><p></p><p>Then I have several alien species that live in remote corners of the planet, ancient species that either ended up stranded here or were escaping from some unknown threat from their own home worlds/galaxies. I have several alien races ripped from mass effect in my world, the big ones being the Krogan, Rachni, and the Collectors, that have integrated themselves into my world to various degrees. I also added the Thresher Maws as even more dangerous burrowing creatures then the purple worms.</p></blockquote><p></p>
[QUOTE="RoughCoronet0, post: 9218494, member: 7031665"] I’m probably an outlier in that I greatly enjoy using all manner of tech and sci-fi tropes in my world in various ways. Taking some inspiration from things like Horizon Zero Dawn, I have an entire continent where half of all life are these strange and intricate machines that mimic their living flora and fauna counterpart in such an precise way that the delicate ecosystem wouldn’t be able to function without them. Many Druidic sect on the continent have dedicated themselves to these living machines and mastered how to transform into them via their wildshape, and and actively communicate with and protect them as if they were organic life. There are also moving cities on the same continent that exist on the backs of kaiju sized elemental and mechanical creatures that travel around the continent and can sometimes cross paths to engage in major festivals, trade and negotiations, or in the case of hostile parties, engage in warfare until one is destroyed or they are forced to retreat. Then I have several alien species that live in remote corners of the planet, ancient species that either ended up stranded here or were escaping from some unknown threat from their own home worlds/galaxies. I have several alien races ripped from mass effect in my world, the big ones being the Krogan, Rachni, and the Collectors, that have integrated themselves into my world to various degrees. I also added the Thresher Maws as even more dangerous burrowing creatures then the purple worms. [/QUOTE]
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