Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Tech in DnD; What should be included and how much is too much? (+)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hriston" data-source="post: 9221818" data-attributes="member: 6787503"><p>Yeah, I don't think we're too far apart on this. I was just pointing out the pattern I'm noticing which is that firearm rules were definitely included <em>from the very beginning</em> in the form of late-medieval levels of technology, but for whatever reason, whether by omission or intent, they seem to have been specifically excluded from the PC-build rules. You also have the situation <em>from the beginning </em>where DMs are encouraged to introduce content from pulp genres outside of medieval fantasy. To me, this gives the impression of a game in which the PCs are rooted in medieval fantasy while, for the sake of variety, the setting is more malleable genre-wise. I don't think this basic dynamic has really changed over time. For instance, getting back to the Barsoom example, I don't think any edition has given rules for playing a green martian, Although some PC races might have come close, I think there's a basic precondition that a PC race needs to be compatible with a medieval fantasy setting. And, as I posted up-thread, I think it would be in keeping with this dynamic and not upset things too much for late medieval levels of technology like the arquebus to be included in the PC creation rules as a minimum because the default setting options already include the late medieval as a valid choice.</p></blockquote><p></p>
[QUOTE="Hriston, post: 9221818, member: 6787503"] Yeah, I don't think we're too far apart on this. I was just pointing out the pattern I'm noticing which is that firearm rules were definitely included [I]from the very beginning[/I] in the form of late-medieval levels of technology, but for whatever reason, whether by omission or intent, they seem to have been specifically excluded from the PC-build rules. You also have the situation [I]from the beginning [/I]where DMs are encouraged to introduce content from pulp genres outside of medieval fantasy. To me, this gives the impression of a game in which the PCs are rooted in medieval fantasy while, for the sake of variety, the setting is more malleable genre-wise. I don't think this basic dynamic has really changed over time. For instance, getting back to the Barsoom example, I don't think any edition has given rules for playing a green martian, Although some PC races might have come close, I think there's a basic precondition that a PC race needs to be compatible with a medieval fantasy setting. And, as I posted up-thread, I think it would be in keeping with this dynamic and not upset things too much for late medieval levels of technology like the arquebus to be included in the PC creation rules as a minimum because the default setting options already include the late medieval as a valid choice. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Tech in DnD; What should be included and how much is too much? (+)
Top