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General Tabletop Discussion
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Technology in D&D, the IRL Timeline, and Pausing It.
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<blockquote data-quote="Lycurgon" data-source="post: 8553282" data-attributes="member: 7025583"><p>I think the biggest reason that technology doesn't advance the same in a fantasy world is that there are alternatives to solve many problems - Magic! </p><p></p><p>When magic can easily solve problems, why look for new ways to solve the problems that are no longer problems. D&D Setting is pretty high magic. Why would advance medical techniques be developed when you just need to take someone to the nearest church for a 1st level cleric to cure their wounds? Why experiment with guano to figure out you can make gunpowder with it when you can use guano to make fireballs? </p><p></p><p>Those scholars, that in our world figure out technological advancements, are more likely to be studying magical solutions to problems than tech fixes. Why study chemistry when potion making has much more dramatic effects? </p><p></p><p>Technological advancements are always build on what has come before, by standing on the shoulders of giants. But when the (possibly literal) giants used magic, the new advances will rely on what works, what gets the best results, which is of course magic. </p><p></p><p>To me there is not need to suspend belief that technology has not developed the same in a world with magic. It take more suspension of disbelief to believe that the world developed as close to our world as it is portrayed. I think if cavepeople had magic to solve problems, we probably wouldn't have developed medieval level technology in the first place. Problems would be solved with magic rather then technology. </p><p></p><p>We don't need Gods stopping the development of tech because human nature would look to developing far easier and far more effective ways of solving problems.</p></blockquote><p></p>
[QUOTE="Lycurgon, post: 8553282, member: 7025583"] I think the biggest reason that technology doesn't advance the same in a fantasy world is that there are alternatives to solve many problems - Magic! When magic can easily solve problems, why look for new ways to solve the problems that are no longer problems. D&D Setting is pretty high magic. Why would advance medical techniques be developed when you just need to take someone to the nearest church for a 1st level cleric to cure their wounds? Why experiment with guano to figure out you can make gunpowder with it when you can use guano to make fireballs? Those scholars, that in our world figure out technological advancements, are more likely to be studying magical solutions to problems than tech fixes. Why study chemistry when potion making has much more dramatic effects? Technological advancements are always build on what has come before, by standing on the shoulders of giants. But when the (possibly literal) giants used magic, the new advances will rely on what works, what gets the best results, which is of course magic. To me there is not need to suspend belief that technology has not developed the same in a world with magic. It take more suspension of disbelief to believe that the world developed as close to our world as it is portrayed. I think if cavepeople had magic to solve problems, we probably wouldn't have developed medieval level technology in the first place. Problems would be solved with magic rather then technology. We don't need Gods stopping the development of tech because human nature would look to developing far easier and far more effective ways of solving problems. [/QUOTE]
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