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Technology in D&D, the IRL Timeline, and Pausing It.
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<blockquote data-quote="Paul Farquhar" data-source="post: 8553618" data-attributes="member: 6906155"><p>This is not correct. coal and oil where formed under different conditions and there is no reason to suppose those conditions occur in the same place. Normally, when a tree dies it rots without forming coal. In order for coal to be formed the dead tree has to fall in a location where a lack of oxygen prevents decay - i.e. into water. Oil is formed on ancient sea beds.</p><p></p><p>However, in a fantasy world there is no reason to suppose fossil fuels got into the ground scientifically. They where used for hundreds of years before people had any idea how they came to be there - it was just assumed to be the same as minerals.</p><p></p><p>Also, you do not need fossil fuels to smelt metals. If you have trees you can make charcoal, and charcoal does just as well. It's only when it comes to mass industrialisation that you need fuel in much larger quantities than can be produced by charcoal burning.</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 8553618, member: 6906155"] This is not correct. coal and oil where formed under different conditions and there is no reason to suppose those conditions occur in the same place. Normally, when a tree dies it rots without forming coal. In order for coal to be formed the dead tree has to fall in a location where a lack of oxygen prevents decay - i.e. into water. Oil is formed on ancient sea beds. However, in a fantasy world there is no reason to suppose fossil fuels got into the ground scientifically. They where used for hundreds of years before people had any idea how they came to be there - it was just assumed to be the same as minerals. Also, you do not need fossil fuels to smelt metals. If you have trees you can make charcoal, and charcoal does just as well. It's only when it comes to mass industrialisation that you need fuel in much larger quantities than can be produced by charcoal burning. [/QUOTE]
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