Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Technology in D&D, the IRL Timeline, and Pausing It.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thunderfoot" data-source="post: 8554304" data-attributes="member: 34175"><p>I remember a discussion from..well yeats ago in high school when we were discussing this and one of the guys came up with this take. Not sire why it took me this ling to remember.</p><p></p><p>So, you live in a world where magic is real, technology would either follow the path that:</p><p> a) magic is rare and special and therefore using it for 'mundane' things is 'beneath' a mage. This means that technology <em>must</em> advance because things like magic pens, or light sources would be reserved for the 'magic elite'.</p><p></p><p>b) magic is prevalent and adventuring mages are the oddballs. Somewhere a father is telling a young mage, 'Why do you want to be an adventurer, I have a spot in a construction guild where you can cast wall of wood/stone all day. You're just gonna end up as dragon poop with all that adventurer talk!' So technology does NOT advance <em>or</em> it does so at a severely retarded rate due to the reliance on arcana over science.</p><p></p><p>It's a solid argument and puts the normal campaign (those that kind of straddle it) somewhere between the two. So make of that what you will.</p></blockquote><p></p>
[QUOTE="Thunderfoot, post: 8554304, member: 34175"] I remember a discussion from..well yeats ago in high school when we were discussing this and one of the guys came up with this take. Not sire why it took me this ling to remember. So, you live in a world where magic is real, technology would either follow the path that: a) magic is rare and special and therefore using it for 'mundane' things is 'beneath' a mage. This means that technology [I]must[/I] advance because things like magic pens, or light sources would be reserved for the 'magic elite'. b) magic is prevalent and adventuring mages are the oddballs. Somewhere a father is telling a young mage, 'Why do you want to be an adventurer, I have a spot in a construction guild where you can cast wall of wood/stone all day. You're just gonna end up as dragon poop with all that adventurer talk!' So technology does NOT advance [I]or[/I] it does so at a severely retarded rate due to the reliance on arcana over science. It's a solid argument and puts the normal campaign (those that kind of straddle it) somewhere between the two. So make of that what you will. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Technology in D&D, the IRL Timeline, and Pausing It.
Top