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<blockquote data-quote="Harzel" data-source="post: 7245538" data-attributes="member: 6857506"><p>Isn't bribery <em>always</em> on the table? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>More seriously, I think others have pretty much covered the ideas that occurred to me, but I will just add that they mainly stem from a general principle: Don't tell - show. <em>Show</em> the duergar being greedy; <em>show</em> the duergar ordering around some other animated objects; <em>show</em> the objects being deferential to dwarves. Of course, 'show' still means 'describe', but the point is to describe instances/examples of a general idea and then let the PCs infer the general idea. Of course, since you have limited opportunities to make the point, the examples often have to be quite blatant, but, as [MENTION=6783882]Nevvur[/MENTION] noted, what is obvious to the DM is almost always not obvious to the players. The players may only get one or two examples of what their PCs would see dozens or hundreds of instances of.</p></blockquote><p></p>
[QUOTE="Harzel, post: 7245538, member: 6857506"] Isn't bribery [I]always[/I] on the table? ;) More seriously, I think others have pretty much covered the ideas that occurred to me, but I will just add that they mainly stem from a general principle: Don't tell - show. [I]Show[/I] the duergar being greedy; [I]show[/I] the duergar ordering around some other animated objects; [I]show[/I] the objects being deferential to dwarves. Of course, 'show' still means 'describe', but the point is to describe instances/examples of a general idea and then let the PCs infer the general idea. Of course, since you have limited opportunities to make the point, the examples often have to be quite blatant, but, as [MENTION=6783882]Nevvur[/MENTION] noted, what is obvious to the DM is almost always not obvious to the players. The players may only get one or two examples of what their PCs would see dozens or hundreds of instances of. [/QUOTE]
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