Tovec
Explorer
Why oh god why did you need 4 consecutive posts? EDIT: Five!
Also, "don't play with jerks" is good when you can get it but not all of us have that luxury. Sometimes it is a jerk DM and you are a player. Sometimes it is a jerk player when you are a DM. And sometimes it is a jerk player when you are another player. You can quit a game with a bad DM but then you have to find another game. You can kick that player if you are the DM, but hopefully you still have enough to continue playing. Or you can complain to the DM about the jerk player and sometimes nothing comes of it, which leads to you dealing with it or quitting.
BUT if the rule isn't so easily exploited in the first place then you don't need to quit, boot or suffer through. If it isn't an issue then there is nothing to discuss. Not trying to fix the issue doesn't make it go away. Just like not-engaging doesn't stop the jerk from being a jerk.
The question of "why does the wizard have a simple spell that is BETTER at doing the rogue-thing than rogues" should still be addressed, regardless of how often it comes up in a given day, simply because it can come up many times in a day or not at all.That depends on the game I have seen the rogue have to pick dozens in a day and then not have to pick any.
I'm glad your parties routinely have items of knock for the rogues. Mine never do. The few times they do have items of knock (looking at chimes of opening) is when it is a cool or random treasure instead of "being a dick" as you seem to think. It DOES happen that these items exist. There are numerous ways for the wizard to HAVE or MAKE the item that very simply cuts into the core of what another class has to SPECIALIZE in, which also happens to do it worse than the wizard with a single (low level) spell.Knock has an important job in the game it can be vital for a party that does not have a rogue. It can be a nice back up if the rogue can't get the lock open or in an emergency like get the door open now before the dragon catches us. Usually though most rogues I have seen have an item that lets them cast knock in those kind of cases.
Again, its not a matter of super dick, its a matter of easily accomplished. If fighters (let's say) could heal BETTER than the party cleric then we would be calling foul. Why is it a dick move when someone with that ability (to heal better than the cleric) creates items in order to do just that. Why isn't it just prudent planning?This is a game and we are all responsible for other people having a good time. So a player who would be making scrolls of knock or wands and just stepping all over the rogue for no other reason that being a super dick who can't share the spotlight is the issue not the spell.
Right, but BETTER rules are harder to break. Better rules are less likely to be abused from the get go. If you have no interest in fixing broken rules then they will continue to be abused. It isn't a matter of being a jerk but if these situations are well known (which they are given we have the term for it: scry/teleport/fry) then they will continue to be abused unless that rule is fixed.A lot of these issues are more player issues than rule issues and no matter how much you try to make ironclad rules that can't be abused someone will always find away to be a jerk. So rule number 1 don't play with jerks.
Also, "don't play with jerks" is good when you can get it but not all of us have that luxury. Sometimes it is a jerk DM and you are a player. Sometimes it is a jerk player when you are a DM. And sometimes it is a jerk player when you are another player. You can quit a game with a bad DM but then you have to find another game. You can kick that player if you are the DM, but hopefully you still have enough to continue playing. Or you can complain to the DM about the jerk player and sometimes nothing comes of it, which leads to you dealing with it or quitting.
BUT if the rule isn't so easily exploited in the first place then you don't need to quit, boot or suffer through. If it isn't an issue then there is nothing to discuss. Not trying to fix the issue doesn't make it go away. Just like not-engaging doesn't stop the jerk from being a jerk.