teleported PCs to random dungeon - where would you put 'em?

EricNoah

Adventurer
I left my last game in a cliffhanger - 5th level PCs were teleported by fey to a dark, dank cave. That's all they know - they haven't actually seen anything, they just know it's cold and damp and dark and echoey.

So ... where would YOU put them?

I was thinking of sticking them on a level of the Tomb of Abysthor. But I'd love to hear your wild suggestions!
 

log in or register to remove this ad

DCC37: THe Slithering Overlord is composed of 3 seperate dungeons for lvl 4-6 PCs- picking one of these for a night of dungeon crawling should work well...

My group had fun with this adventure, I split up the 3 dungeons across Ghinor in the Wilderlands to give them more overland fun.
 

Ultima Underworld II, the ice caverns... leading to The Tomb of Praecor Loth... mmm... I'm gonna use it myself...
 
Last edited:






Sadly one of the players just got done DMing RttToEE for me for like the past 8 years. :)

It's tricky finding a dungeon that works as well backwards as forwards. I suppose I could just say level 3 of Dungeon X is really level 1, etc. Ah well, I have some time, I'll peruse my DCCs and see what I can come up with...
 


Remove ads

Top