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<blockquote data-quote="Agemegos" data-source="post: 1544303" data-attributes="member: 18377"><p>Who says these games are bad for your education?! Seriously, all my formal studies were in Ancient History and Modern History. Mediaeval was the period left out, and what I know of it is all from researching background for RPGs.</p><p></p><p>As for that campaign, it might have been a little weirder than you expect. The PCs were killed in the first session in a squabble with the Templars, but didn't quite realise what had happened: they thought they had taken refuge in the small and obscure commandery of an unusually fell brother-sergeant of the Order of St Lazarus. After dinner (and they weren't sure whether this was in a dream) the fell sergeant offered them a choice of any one item each they chose from an absolutely fantastic treasury: the Sword of Roland, etc., etc. After they thus chose their fates, Death sent them back to the beach where they had died on a mission to recover the Holy Grail from Prester John. They wandered through fabulous versions of Africa, the Middle East, and Central Asia for a while, but the campaign collapsed before they discovered the Thomasine church in Southern India, so they never did get around to finding the Holy Grail, meeting the fates they had chosen symbolically in the House of Death, and laying down their lives to save the Templars.</p></blockquote><p></p>
[QUOTE="Agemegos, post: 1544303, member: 18377"] Who says these games are bad for your education?! Seriously, all my formal studies were in Ancient History and Modern History. Mediaeval was the period left out, and what I know of it is all from researching background for RPGs. As for that campaign, it might have been a little weirder than you expect. The PCs were killed in the first session in a squabble with the Templars, but didn't quite realise what had happened: they thought they had taken refuge in the small and obscure commandery of an unusually fell brother-sergeant of the Order of St Lazarus. After dinner (and they weren't sure whether this was in a dream) the fell sergeant offered them a choice of any one item each they chose from an absolutely fantastic treasury: the Sword of Roland, etc., etc. After they thus chose their fates, Death sent them back to the beach where they had died on a mission to recover the Holy Grail from Prester John. They wandered through fabulous versions of Africa, the Middle East, and Central Asia for a while, but the campaign collapsed before they discovered the Thomasine church in Southern India, so they never did get around to finding the Holy Grail, meeting the fates they had chosen symbolically in the House of Death, and laying down their lives to save the Templars. [/QUOTE]
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