Nomad4life
I've run 6 sessions now and my players are loving it, it is much simpler and faster than 3.0/3.5. Characters are archtypes, each class has a set of class abilities, and there is little room to customize them. Rangers are rangers, fighters are fighters, etc. The C&C system is designed to easily allow houserules(so you may add anything you like from other systems.).
Kravell
There is a free module on the TLG website, that would work for a starting adventure, or any of the "classics" like Keep on the Borderlands. Just about any BD&D, 1st or 2nd edition module can be used as is with minor adjustments(flipping AC). When Castle Zagyg is released it should serve as an excellent campaign setting. It is a smallish area 30+miles by 40+miles. It can easily be expanded as the CK(DM) wishes.
I've run 6 sessions now and my players are loving it, it is much simpler and faster than 3.0/3.5. Characters are archtypes, each class has a set of class abilities, and there is little room to customize them. Rangers are rangers, fighters are fighters, etc. The C&C system is designed to easily allow houserules(so you may add anything you like from other systems.).
Kravell
There is a free module on the TLG website, that would work for a starting adventure, or any of the "classics" like Keep on the Borderlands. Just about any BD&D, 1st or 2nd edition module can be used as is with minor adjustments(flipping AC). When Castle Zagyg is released it should serve as an excellent campaign setting. It is a smallish area 30+miles by 40+miles. It can easily be expanded as the CK(DM) wishes.