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[+] Tell me about your favorite official D&D setting...
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<blockquote data-quote="Shardstone" data-source="post: 8587507" data-attributes="member: 6807784"><p>Dark Sun is my favorite, but for a slightly different reason then some may expect.</p><p></p><p>Essentially, what I like about Dark Sun is a mixture of Brom's art (obvious), the original ideas as they were posited (obvious), and the deconstruction I've done to link these two things. Normally in Dark Sun books, I find the writing, adventures, and characters fail to live up to the mystique and visceral emotions so invoked by Brom's art. Depicted by him, Dark Sun is a deeply occult world, one whose occult fascination has led to both the end of days and numerous roads that just may lead to a hopeful future. It truly was art unlike any other for its time, and nothing else from official D&D content has ever really made me just "Wow" like Dark Sun does.</p><p></p><p>However, Dark Sun is very big, and it means a lot of different things to a lot of different people. I don't agree that Dark Sun couldn't be made in 2022, but I do agree that it would have to be updated and made better then what it ended up being. We can keep slavery, oppression, and doing hard things just to survive, but a new age Dark Sun would need to follow up on all its occult, magical, and supernatural elements, fully realizing them instead of leaving them be as vague ideas described poorly in old novelizations.</p><p></p><p>I don't think this will happen, which is why I made my own setting that I've published that carries some of these themes forwards, but man if there ever is a reinvented Dark Sun that is true to what it started as but adds in modern artistic talents, it'd be absolutely sublime. Has the most potential of any D&D setting IMO that is official sans Planescape.</p></blockquote><p></p>
[QUOTE="Shardstone, post: 8587507, member: 6807784"] Dark Sun is my favorite, but for a slightly different reason then some may expect. Essentially, what I like about Dark Sun is a mixture of Brom's art (obvious), the original ideas as they were posited (obvious), and the deconstruction I've done to link these two things. Normally in Dark Sun books, I find the writing, adventures, and characters fail to live up to the mystique and visceral emotions so invoked by Brom's art. Depicted by him, Dark Sun is a deeply occult world, one whose occult fascination has led to both the end of days and numerous roads that just may lead to a hopeful future. It truly was art unlike any other for its time, and nothing else from official D&D content has ever really made me just "Wow" like Dark Sun does. However, Dark Sun is very big, and it means a lot of different things to a lot of different people. I don't agree that Dark Sun couldn't be made in 2022, but I do agree that it would have to be updated and made better then what it ended up being. We can keep slavery, oppression, and doing hard things just to survive, but a new age Dark Sun would need to follow up on all its occult, magical, and supernatural elements, fully realizing them instead of leaving them be as vague ideas described poorly in old novelizations. I don't think this will happen, which is why I made my own setting that I've published that carries some of these themes forwards, but man if there ever is a reinvented Dark Sun that is true to what it started as but adds in modern artistic talents, it'd be absolutely sublime. Has the most potential of any D&D setting IMO that is official sans Planescape. [/QUOTE]
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