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Tell me of "PHB" classes of prior eras!
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<blockquote data-quote="EzekielRaiden" data-source="post: 9279513" data-attributes="member: 6790260"><p>Yep. It's all one concept, just with different implementations across the years.</p><p></p><p></p><p>Excluding those classes present in 5e, there really aren't that many 4e options: Warlord is the only new thing in PHB1; Avenger, Invoker, Shaman, and Warden are the only new ones in PHB2 (and Shaman may get folded into Dragon Shaman, I'll have to think on it); and I definitely won't be including Hybrids in there (no more than I would Dual-Classing or any flavor of multiclassing). PHB3 is, I admit, a bit more of a stretch and I may make an exception by merging two of its classes into others (specifically, Runepriest->Cleric and Seeker->Ranger.)</p><p></p><p>That's a grand total of 8 classes beyond the 12 5e PHB ones. (Sadly, Artificer wouldn't make the cut either way.)</p><p></p><p>And yes, even with lumping things together, there will still be many entries. That was expected and understood. Part of the benefit of the "amazing race" method instead of the "survivor" method is that we don't have to grind down <em>every. single. option</em>. until only one remains. We can set a reasonable cutoff point, e.g. five or ten winners or whatever, and then rank the remainder by their placement.</p><p></p><p>Per the (quite useful) stuff [USER=205]@TwoSix[/USER] posted above, I'd probably have to keep Knight separate from Fighter if I'm keeping Illusionist separate from Wizard since it follows the same sort of logic. On the bright side, Beguiler is probably best placed by merging with Illusionist (since the archetypes are extremely similar), and Duskblade, Magus, and the non-PHB Swordmage can all get lumped into a single category, which spares some room.</p><p></p><p>Finally, as noted, I'm being flexible about not strictly requiring the explicit "Player's Handbook" name, e.g. the PF1e Advanced Player's Guide is absolutely a "PHB2" in everything but name.</p><p></p><p>Edit: There's also, frankly, the fact that 5e stands out against most other editions by actively <em>avoiding</em> the addition of any new "core" classes, or indeed any new classes <em>at all</em>, with Artificer being literally the only other new official class added during any of 5.0. This may or may not change with 5.5e, but I'm comfortable with some editions putting more "contestants" on the board than others. Frankly, the vast majority of these may not even get any votes, because if we have more than like 40 options, a lot of them will never even approach, much less reach, the finish line. And that's okay.</p><p></p><p>Compared to the likes of 3.5e and PF1e, 4e really doesn't stand out that much.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9279513, member: 6790260"] Yep. It's all one concept, just with different implementations across the years. Excluding those classes present in 5e, there really aren't that many 4e options: Warlord is the only new thing in PHB1; Avenger, Invoker, Shaman, and Warden are the only new ones in PHB2 (and Shaman may get folded into Dragon Shaman, I'll have to think on it); and I definitely won't be including Hybrids in there (no more than I would Dual-Classing or any flavor of multiclassing). PHB3 is, I admit, a bit more of a stretch and I may make an exception by merging two of its classes into others (specifically, Runepriest->Cleric and Seeker->Ranger.) That's a grand total of 8 classes beyond the 12 5e PHB ones. (Sadly, Artificer wouldn't make the cut either way.) And yes, even with lumping things together, there will still be many entries. That was expected and understood. Part of the benefit of the "amazing race" method instead of the "survivor" method is that we don't have to grind down [I]every. single. option[/I]. until only one remains. We can set a reasonable cutoff point, e.g. five or ten winners or whatever, and then rank the remainder by their placement. Per the (quite useful) stuff [USER=205]@TwoSix[/USER] posted above, I'd probably have to keep Knight separate from Fighter if I'm keeping Illusionist separate from Wizard since it follows the same sort of logic. On the bright side, Beguiler is probably best placed by merging with Illusionist (since the archetypes are extremely similar), and Duskblade, Magus, and the non-PHB Swordmage can all get lumped into a single category, which spares some room. Finally, as noted, I'm being flexible about not strictly requiring the explicit "Player's Handbook" name, e.g. the PF1e Advanced Player's Guide is absolutely a "PHB2" in everything but name. Edit: There's also, frankly, the fact that 5e stands out against most other editions by actively [I]avoiding[/I] the addition of any new "core" classes, or indeed any new classes [I]at all[/I], with Artificer being literally the only other new official class added during any of 5.0. This may or may not change with 5.5e, but I'm comfortable with some editions putting more "contestants" on the board than others. Frankly, the vast majority of these may not even get any votes, because if we have more than like 40 options, a lot of them will never even approach, much less reach, the finish line. And that's okay. Compared to the likes of 3.5e and PF1e, 4e really doesn't stand out that much. [/QUOTE]
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