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*Dungeons & Dragons
Tell me of "PHB" classes of prior eras!
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<blockquote data-quote="Sword of Spirit" data-source="post: 9279539" data-attributes="member: 6677017"><p>If you go with actual PHB, to add to the 5e options, 1e gave you assassin, and 4e gave you warlord, and that's all that isn't in 5e unless you count illusionist.</p><p></p><p>If you go beyond and include expansions (only 4e really add split it's PHB classes over multiple books, 3e had a "PHB 2" but it was <em>less</em> core than some of its other expansions), you will likely need to carefully decide what counts and what doesn't.</p><p></p><p>For example, 1e had Unearthed Arcana and Oriental Adventures. OA is essentially a new PHB with a theme and uses an entirely new set of classes.</p><p></p><p>2e was particularly weird. Less PHB classes than other editions, but it later included some of the old ones as kits. And then much later it reintroduced some of those old classes as classes (I think. I never actually looked at The Complete Barbarian or The Complete Ninja to see what they were actually doing.) They also included the psionicist at some point.</p><p></p><p>3e had tons of expansions with classes. This included old favorites like their own Oriental Adventures book and a psion, the stand out stand alone of the introduction to the game of the warlock, and then an ever multiplying mix of bloat most of us have never heard of. Some might have been in the PHB 2, but they were way less core than stuff that wasn't.</p><p></p><p>Pathfinder was somewhere between 3e and 4e in that way.</p><p></p><p>But basically, and I hate to be the tool saying "your topic shouldn't be done", there are fundamental issues with the premise, because the significance of the PHB label and the body of expansions it was related to changed substantially over the editions to the point that you get an apples to oranges comparison scenario.</p><p></p><p>I would recommend the divide between 3.0 and 3.5 as the best point of demarcation if you wanted to split it up more easily for comparison purposes, though even that is somewhat messy.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 9279539, member: 6677017"] If you go with actual PHB, to add to the 5e options, 1e gave you assassin, and 4e gave you warlord, and that's all that isn't in 5e unless you count illusionist. If you go beyond and include expansions (only 4e really add split it's PHB classes over multiple books, 3e had a "PHB 2" but it was [I]less[/I] core than some of its other expansions), you will likely need to carefully decide what counts and what doesn't. For example, 1e had Unearthed Arcana and Oriental Adventures. OA is essentially a new PHB with a theme and uses an entirely new set of classes. 2e was particularly weird. Less PHB classes than other editions, but it later included some of the old ones as kits. And then much later it reintroduced some of those old classes as classes (I think. I never actually looked at The Complete Barbarian or The Complete Ninja to see what they were actually doing.) They also included the psionicist at some point. 3e had tons of expansions with classes. This included old favorites like their own Oriental Adventures book and a psion, the stand out stand alone of the introduction to the game of the warlock, and then an ever multiplying mix of bloat most of us have never heard of. Some might have been in the PHB 2, but they were way less core than stuff that wasn't. Pathfinder was somewhere between 3e and 4e in that way. But basically, and I hate to be the tool saying "your topic shouldn't be done", there are fundamental issues with the premise, because the significance of the PHB label and the body of expansions it was related to changed substantially over the editions to the point that you get an apples to oranges comparison scenario. I would recommend the divide between 3.0 and 3.5 as the best point of demarcation if you wanted to split it up more easily for comparison purposes, though even that is somewhat messy. [/QUOTE]
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Tell me of "PHB" classes of prior eras!
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