Telzoans: An Overview

Michael Morris

First Post
The people of the Dusk setting are known as the Telzoans as they live upon an island they call Telzoa. The island was named by conquerors from the south called the Malchani, and in their language the word Telzoa means “Fire Mountain.”

The Malchani came to Telzoa some eight-hundred years ago and their empire has long since fell and faded into memory – though some ruins of the time remain. The nobles of the island trace their lines to the officers of the Malchani armies. They settled in the east displacing the native people known as the Cuolshans and also dispersing elves, orcs, goblins, et al as they settled the coasts and lowlands. After a time they formed a nation called Dalsundria which controlled the eastern part of the island. More on that in a bit.

Telzoa marks the northernmost reach of known human civilization, making it a frontier region of the world. They call their world “Carthasana,” meaning “All Earth and Sky.” The Telzoans are a xenophobic and troubled lot, with a history of internal struggles that have left their island scarred. Understanding the Telzoan peoples involves understanding how those struggles have shaped their attitudes about the outside world.

As Telzoa enters it's fifteenth century since the closing of the great gates to Selacdrual at Castle Semberholme, the kingdom faces the difficult task of reuniting itself or, failing that, the dread fate of falling in on itself. Although the people of Telzoa think of themselves as one to some extent, they've already begun to form the national identities of their baronies. Even as the nobility struggle to subjugate one another, the people struggle to continue their existence on an island as volatile as the tempers of their lords
 

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