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Temp HP - a hidden nerf to druids and others
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<blockquote data-quote="ezo" data-source="post: 9469722" data-attributes="member: 7037866"><p>Really? I never saw that... YMMV, of course.</p><p></p><p></p><p>Dire Wolf has more HP and 14 AC...</p><p>2014 Moon Druid Dire Wolf has 37 <em>wild shape</em> HP (more than your total for 2024 30 mixed HP) and an AC only two lower... So even if the 37 dire wolf hp is gone, you still get all your normal 21 druid hp. All told, nearly <em>double</em> your 2024 mixed hp.</p><p></p><p>So, I would argue whether or not you are actually going to be in wild shape longer... At best, it is probably a push.</p><p></p><p>Yep, spend a spell slot and wild shape again... MOAR POWER!!! lol</p><p></p><p>If you dip in 2014 monk, you can still bonus action for an unarmed attack... nothing new there.</p><p></p><p></p><p>What does any of that have to do with when you wrote +1 or 2d8 extra damage.</p><p></p><p></p><p>No, I never said anything like that. I said running out of wild shapes was never really an issue.... short rest recovery and all. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>Concentration checks are a breeze 90+% of the time. You rarely have to beat a DC 10... And even if you lose one of those spells, I doubt it will be the end of the world.</p><p></p><p>But you <em>do realize</em> all these things are just more ways Druids are getting "moar power" right???</p><p></p><p></p><p>I guess you <em>could</em> but honestly at half an hour per level do you really need to??? I mean, at 5th level that is 2.5 hours per use, or 5 hours between short rests--which IME you typically get two a day, so in general by then you could be in wild shape nearly all the waking hours of the day...</p><p></p><p>Day begins, 5 hours</p><p>Short rest, 1 hour</p><p>Another 5 hours</p><p>Short rest, 1 hour</p><p>Another 5 hours (we're up to 17 now...)</p><p>Long rest finishes the 24 hours and repeat.</p><p></p><p></p><p>How...? (NM... so just assuming wild shape for another 5 THP... got it.)</p><p></p><p></p><p>Yeah, we covered that.</p></blockquote><p></p>
[QUOTE="ezo, post: 9469722, member: 7037866"] Really? I never saw that... YMMV, of course. Dire Wolf has more HP and 14 AC... 2014 Moon Druid Dire Wolf has 37 [I]wild shape[/I] HP (more than your total for 2024 30 mixed HP) and an AC only two lower... So even if the 37 dire wolf hp is gone, you still get all your normal 21 druid hp. All told, nearly [I]double[/I] your 2024 mixed hp. So, I would argue whether or not you are actually going to be in wild shape longer... At best, it is probably a push. Yep, spend a spell slot and wild shape again... MOAR POWER!!! lol If you dip in 2014 monk, you can still bonus action for an unarmed attack... nothing new there. What does any of that have to do with when you wrote +1 or 2d8 extra damage. No, I never said anything like that. I said running out of wild shapes was never really an issue.... short rest recovery and all. ;) Concentration checks are a breeze 90+% of the time. You rarely have to beat a DC 10... And even if you lose one of those spells, I doubt it will be the end of the world. But you [I]do realize[/I] all these things are just more ways Druids are getting "moar power" right??? I guess you [I]could[/I] but honestly at half an hour per level do you really need to??? I mean, at 5th level that is 2.5 hours per use, or 5 hours between short rests--which IME you typically get two a day, so in general by then you could be in wild shape nearly all the waking hours of the day... Day begins, 5 hours Short rest, 1 hour Another 5 hours Short rest, 1 hour Another 5 hours (we're up to 17 now...) Long rest finishes the 24 hours and repeat. How...? (NM... so just assuming wild shape for another 5 THP... got it.) Yeah, we covered that. [/QUOTE]
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