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Ten rules for player conduct
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<blockquote data-quote="jdavis" data-source="post: 1209853" data-attributes="member: 8704"><p>0. I will only play with DMs I can intimidate or push around, or who are overly nice guys who will let things slide so as to not make a scene.</p><p> </p><p>1. My Half-Dragon Ranger/Cleric/Monk is undefeatable and don't you forget it. </p><p> </p><p>2. I will frequently use information out of obscure books that only I have access to and if necessary misrepresent the information to my advantage.</p><p> </p><p>3. All magic Longswords are mine, get your grimey little elf hands out of the treasure pile. Matter of fact I get to take everything I want first (even if I am not there for the adventure)any other outcome will cause me to instantly sull up and do everything in my power to ruin the game.</p><p> </p><p>4. Not only will I use player knowledge to advance my character, you should expect me to look up whatever monster we are fighting so I can use it's weaknesses to my advantage. Yes this might slow down the game at the start but don't worry Combat will be much shorter in the end.</p><p> </p><p>5. If we are playing a store bought module I will make sure to read it myself before we start, if it's one the DM wrote I'll just dig through his papers next time he goes to the bathroom.</p><p> </p><p>6. I will play X Box during the session if I loose interest in the game, this is the DMs fault not mine.</p><p> </p><p>7. The person who host the game is responsible for food and drink.</p><p> </p><p>8. I will never host a game at my house.</p><p> </p><p>9. Did I mention that my Half-Dragon Ranger/Cleric/Monk is undefeatable yet? If something does happen to him I will make such a scene you will have to call the police to escort me home.</p></blockquote><p></p>
[QUOTE="jdavis, post: 1209853, member: 8704"] 0. I will only play with DMs I can intimidate or push around, or who are overly nice guys who will let things slide so as to not make a scene. 1. My Half-Dragon Ranger/Cleric/Monk is undefeatable and don't you forget it. 2. I will frequently use information out of obscure books that only I have access to and if necessary misrepresent the information to my advantage. 3. All magic Longswords are mine, get your grimey little elf hands out of the treasure pile. Matter of fact I get to take everything I want first (even if I am not there for the adventure)any other outcome will cause me to instantly sull up and do everything in my power to ruin the game. 4. Not only will I use player knowledge to advance my character, you should expect me to look up whatever monster we are fighting so I can use it's weaknesses to my advantage. Yes this might slow down the game at the start but don't worry Combat will be much shorter in the end. 5. If we are playing a store bought module I will make sure to read it myself before we start, if it's one the DM wrote I'll just dig through his papers next time he goes to the bathroom. 6. I will play X Box during the session if I loose interest in the game, this is the DMs fault not mine. 7. The person who host the game is responsible for food and drink. 8. I will never host a game at my house. 9. Did I mention that my Half-Dragon Ranger/Cleric/Monk is undefeatable yet? If something does happen to him I will make such a scene you will have to call the police to escort me home. [/QUOTE]
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