Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
Meta - Forums About Forums
Archive-threads
Tharizdun? (now also a discussion of Castle Greyhawk)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Col_Pladoh" data-source="post: 416642" data-attributes="member: 796"><p><strong>Oroblems with Original Castle Greyhawk</strong></p><p></p><p>Before blaming publishers, consider the following:</p><p></p><p>First, Rob agrees with me that the best way to recreate a version of the material in question for general use is to have the base as close as possible to the original rules system. That means OA/D&D, of course. Thus the logical publisher is certainly Kenzer.</p><p></p><p>Second, there is absolutely no way that Rob and I can spend two years' time designing and writing the material for s single-shot product which, incidently, would NOT fit in a single book, likely needs several and should accommodate "side" adventure modules.</p><p></p><p>Third, to undertake the project we need advances against royalties that will justify the amount of time and effort we need to expend to create the work. Of course, that means the project must be created and published in stages, or else some very flush publisher that can fork over a fair amount of money and wait two years to see the ms. in final form. Considering this field, the latter is not a very likely prospect.</p><p></p><p>The upshot is that Rob and I ame examining options and considering how we might proceed. In addition to the castle (maps and encounters above ground, shall we say) there needs to be a narby community, and then come all the many dungeon levels and their encounters. From the latter should also spring one or more "side adventure modules," virtual stand-alone ones like DUNGEONLAND and ISLE OF THE APE, such places being a part of the magical transportation arising from PCs getting into special areas of some dungeon level and being sent off to another place entirely.</p><p></p><p>This is a very massive project, and it might turn out it is just too difficult to manage.</p><p></p><p>Asof now, though, Rob and I are approaching it in positive manner, and it will be some weeks before any real decision can be made.</p><p></p><p>Cheers,</p><p>Gary</p></blockquote><p></p>
[QUOTE="Col_Pladoh, post: 416642, member: 796"] [b]Oroblems with Original Castle Greyhawk[/b] Before blaming publishers, consider the following: First, Rob agrees with me that the best way to recreate a version of the material in question for general use is to have the base as close as possible to the original rules system. That means OA/D&D, of course. Thus the logical publisher is certainly Kenzer. Second, there is absolutely no way that Rob and I can spend two years' time designing and writing the material for s single-shot product which, incidently, would NOT fit in a single book, likely needs several and should accommodate "side" adventure modules. Third, to undertake the project we need advances against royalties that will justify the amount of time and effort we need to expend to create the work. Of course, that means the project must be created and published in stages, or else some very flush publisher that can fork over a fair amount of money and wait two years to see the ms. in final form. Considering this field, the latter is not a very likely prospect. The upshot is that Rob and I ame examining options and considering how we might proceed. In addition to the castle (maps and encounters above ground, shall we say) there needs to be a narby community, and then come all the many dungeon levels and their encounters. From the latter should also spring one or more "side adventure modules," virtual stand-alone ones like DUNGEONLAND and ISLE OF THE APE, such places being a part of the magical transportation arising from PCs getting into special areas of some dungeon level and being sent off to another place entirely. This is a very massive project, and it might turn out it is just too difficult to manage. Asof now, though, Rob and I are approaching it in positive manner, and it will be some weeks before any real decision can be made. Cheers, Gary [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Meta - Forums About Forums
Archive-threads
Tharizdun? (now also a discussion of Castle Greyhawk)
Top