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*Dungeons & Dragons
The 2024 Ranger is Actually Pretty Good (with numbers)
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<blockquote data-quote="UngeheuerLich" data-source="post: 9525354" data-attributes="member: 59057"><p>Funny thing: there are such things like bushes, trees, obscurement spells and so on that allows you to close gaps quite well. Often players who try to keep out of melee will also be focus fired by the enemy. And that can easily lead to one dead character even if one enemy dies.</p><p></p><p>Yes, dying in 5e is not so fast at higher levels. But being down one character can be devastating in small groups.</p><p></p><p>Fighter? Rogue? Wizard? </p><p></p><p>Correct. I am also questioning the wisdom of those people. </p><p></p><p>Same for tge idea that ranged characters can easily keep the distance. And long range weapon and shield usage is somewhat problematic.</p><p></p><p>There is nothing wrong with using both and being flexible. Bow into two weapon fighting is easy. You just have to decide which fighting style helps you more.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 9525354, member: 59057"] Funny thing: there are such things like bushes, trees, obscurement spells and so on that allows you to close gaps quite well. Often players who try to keep out of melee will also be focus fired by the enemy. And that can easily lead to one dead character even if one enemy dies. Yes, dying in 5e is not so fast at higher levels. But being down one character can be devastating in small groups. Fighter? Rogue? Wizard? Correct. I am also questioning the wisdom of those people. Same for tge idea that ranged characters can easily keep the distance. And long range weapon and shield usage is somewhat problematic. There is nothing wrong with using both and being flexible. Bow into two weapon fighting is easy. You just have to decide which fighting style helps you more. [/QUOTE]
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The 2024 Ranger is Actually Pretty Good (with numbers)
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