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<blockquote data-quote="Mark" data-source="post: 4706826" data-attributes="member: 5"><p>In a sense, it is. It limits your involvement to the amount of time the license is in place (provided that you do not violate the license in some way, of course) plus a sell off period once WotC decides they are done with it. There is also no guarantee that 5E will have any type of similar licensing. However, if you truly like the current system that is being licensed, and feel you can bring enough to the table to make it worth your while (financially or simply as a matter of personal pride), and if you do not feel that it would be time taken away from some more pressing or rewarding pursuit (game design or otherwise), then why not throw your hat in, write and publish something? It's not like there's much to lose in most cases.</p></blockquote><p></p>
[QUOTE="Mark, post: 4706826, member: 5"] In a sense, it is. It limits your involvement to the amount of time the license is in place (provided that you do not violate the license in some way, of course) plus a sell off period once WotC decides they are done with it. There is also no guarantee that 5E will have any type of similar licensing. However, if you truly like the current system that is being licensed, and feel you can bring enough to the table to make it worth your while (financially or simply as a matter of personal pride), and if you do not feel that it would be time taken away from some more pressing or rewarding pursuit (game design or otherwise), then why not throw your hat in, write and publish something? It's not like there's much to lose in most cases. [/QUOTE]
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