the Accord

KK Here's Whildman's background. I am not familiar with the setting so could you check that it makes sense within the setting and supply a likely forest name.

[sblock="Background"]As a child Whildman did not have much of a future. He was born a slave and his mother died in childbirth. Yet somehow his father, Aslan, managed to contrive their escaped and they ended up in ???, where they started a new life as bandits.

Growing up in a bandit camp was not easy; "get out the way kid", followed by a kick or clip around the ear, was the norm. Then there were the chores, mostly fetching and carrying, morning noon and night. In fact the only time he had to himself was when the bandits were out on a raid.

Everything changed for Whildman around the time he was twelve. By that time Aslan had assumed the leadership of their band. Anyway bandits went off on a raid that went horribly wrong. Whildman never found out whether it was just bad luck or whether they had been betrayed. Either way the end would of been the same. The bandits were ambushed and killed. The ambushers then traced the bandits back to the camp, where they proceeded to capture the women and children. Fortunately, Whildman managed to hide and eventually escape. However, this left him alone in the forest.

Nothing happens in ??? without the druids knowing about it. Thus news of the bandit camp raid and the lone boy eventually trickled through to Didelas, the senior druid who lived and tended ??? Didelas kept track of the boy from afar and after a few weeks, decided that Whildman had a real bent for nature and would make a good druid. Thus even though he was well past middle age, Didelas decided to take on one last apprentice. While Didelas was originally apprehensive there would be some antagonism between Whildman and is heir apparent Yredoc. they actually bonded and became like brothers.

Years past and Whildman completed his training and was initiated in the Druidic order. Now while Yredoc was happy to stay and tend the forest, Whildman had the wanderlust. Therefore, shortly after his initiation, he left his family and went off to save the world, or at least see it.[/sblock]
 

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Alright, here's my Rogue//Ranger. Sorry it took so long...

[sblock=Sarren Lith]
Name: Sarren Lith
Player: Dragonwriter

Race: Human Male
Class (gestalt): Rogue 1/Ranger 1
Level: 1
ECL: +0 mod/total 1
XPs: 0 current/1000 next level

Alignment: Chaotic Neutral
===================================
Str: 18
Dex: 16
Con: 17
Int: 14
Wis: 15
Cha: 13
===================================
HP: 11 (d8+3)
AC: 16 (+3 Dex, +0 Size, +3 Armor, +0 Shield)
Init: +3
Speed: 30 feet
BAB: +1
Mel: +5
Rng: +4
Fort: +5
Refl: +5
Will: +2
===================================
Special Abilities
Race: Bonus Feat, Bonus Skill Point (*4 at 1st level)

Class: Favored Enemy: Humanoid (human) +2, Wild Empathy (+2), sneak attack +1d6, trapfinding

Other:

===================================
Feats: Track (bonus), Combat Expertise, Improved Buckler Defense (Human, Complete Warrior)

===================================
Languages: Common, Elven, Dwarven

===================================
Skills (8+INT+1, *4, total 44 at 1st level)
Trained or Untrained: +X (=Rank + Stat Mod + Other)
Appraise +4 (=2+2+0)
Balance +7 (=4+3+0)
Hide +7 (=4+3+0)
Jump +6 (=2+4+0)
Listen +6 (=4+2+0)
Move Silently +7 (=4+3+0)
Search +6 (=4+2+0)
Spot +6 (=4+2+0)

Trained Only: +X (=Rank + Stat Mod + Other)
Disable Device +5 (=4+1+0)
Open Lock +7 (=4+3+0)
Tumble +7 (=4+3+0)
Use Magic Device +5 (=4+1+0)
===================================
Magic Items (location, weight):

===================================
Other Equipment:
Weapons: 2 kukris +5 melee (1d4+4, 18-20/x2, 2 lbs), or dual-wield +1/-3 (1d4+4/+2)

Armor, Clothes: MWK Studded Leather (+3 AC, +5 Max DEX, 30 ft, 20 lbs [free item]), Traveler’s Outfit

-----------------------------------
Container: Backpack

Contents: Bedroll, silk rope (50 ft.), sunrods (2), trail rations (10 days), MWK Thieves’ Tools, chain (10 ft.)


Container: Belt Pouch 1

Contents: flint and steel, 3 waterskins, 5 flasks of acid


Container: Belt Pouch 2

Contents: Coinage


-----------------------------------
Money
PP: 1
GP: 7
SP: 9
CP: 10
Gems/Other: 0
-----------------------------------
Load
Light: 0-100 lbs.
Medium: 101-200 lbs.
Heavy: 201-300 lbs.
Current: 56 lbs.
===================================
Description:
Sarren Lith is a decent-looking young human man of 23 years, standing at about 5’7” and weighing around 140 pounds. His dark brown hair is cut short, while his cheeks appear slightly hollow. His brown eyes have a tendency to wander through a room, subtly lingering on anything that might be valuable.

He dresses in plain, dark clothing of simple quality, underneath his finely crafted studded leather armor. An old, filled pack hangs on his back, though he carries it easily. Two curved kukris sit at his hips, one hand seemingly always nearby, as though he suspects trouble at all times.
[/sblock]

History to come...
 
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I'll be happy to create my character and post him up as soon as I hear back from our DM. I don't want to spend time creating another character until I know what the limitations are. My first character was a complete and utter waste of time because it seems an entire school of magic is practically useless in this setting. I don't own any Accordlands books.
 


Airr:The gods dont answer questions and Bascaron jaqcks everything to hell, so that is why divinations dont work. otherwise, good to go

Hell: Get on it

Dragon:Good to go

ghost:good to go, but think of an old-timey british name and your character would have a deep-seated hatred of the Nothrog and love for 1 specific wlf grove in dythanus forests.

Will:good to go

Just some quick world notes: The orcs and other goblinlike species are the nothrog and have one common language. the elves are evil but some are good and all are obsessed with the elements, age, and the forests.
everything else will be a learning expierience so have fun...lol
 



Here's my character

Code:
[B]Name:[/B] [COLOR="Blue"]Alexander[/COLOR]
[B]Class:[/B] Evoker/Sorcerer
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Chaotic Good

[B]Str:[/B] 13 +1     [B]Level:[/B] 1        [B]XP:[/B] 0000
[B]Dex:[/B] 16 +3     [B]BAB:[/B] +0         [B]HP:[/B] 006 (1d4+02)
[B]Con:[/B] 15 +2     [B]Grapple:[/B] +1     [B]Dmg Red:[/B] N/A
[B]Int:[/B] 18 +4     [B]Speed:[/B] 30'      [B]Spell Res:[/B] XX
[B]Wis:[/B] 14 +2     [B]Init:[/B] +3        [B]Spell Save:[/B] +X
[B]Cha:[/B] 17 +3     [B]ACP:[/B] -0         [B]Spell Fail:[/B] 0%

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]          10    +0    +0    +3    +0    +0    +0    13
[B]Touch:[/B] 13              [B]Flatfooted:[/B] 10

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                  0    +2          +2
[B]Ref:[/B]                   0    +3          +3
[B]Will:[/B]                  2    +2          +4

[B]Weapon                  Attack   Damage     Critical[/B]
MstrWrkStaff                 +1      1d8+1     20-20x2

[B]Languages:[/B] Common, Elven, Dwarven, Abyssal, Terran, Draconic

[B]Abilities:[/B] Restricted Wizard Schools(Illusion, Necromancy)

[B]Feats:[/B]Collegiate Wizard, Precoious Apprentice, Scribe Scroll

[B]Skill Points:[/B] 28       [B]Max Ranks:[/B] 4/2
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Concentration                 4    +2          +6
Spellcraft                    4    +4          +8
Knowledge(arcana)             4    +4          +8
Knowledge(history)            4    +4          +8
Knowledge(storm)              4    +4          +8
Knowledge(nobility/royality)  4    +4          +8
DecipherScript                4    +4          +8

[B]Equipment:           Cost  Weight[/B]
x3Torch                  03cp    03lb
x2Flask                  06cp    03lb
Waterskin		 01gp	 01lb
Scroll Case              01gp	1/2lb
Spellbook                15gp    03lb
Spell Pouch              05gp    02lb
x5Blank Books		 75gp    15lb
Inkpen			 01sp     -
Bedroll			 01sp    05lb
x10Empty potion vials    10gp    01lb
Backpack		 02gp    02lb

[B]Total Weight:[/B]XXlb      [B]Money:[/B] 50gp 07sp 01cp

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]            50    100   150   150   600

[B]Age:[/B] 17
[B]Height:[/B] 5'8"
[B]Weight:[/B] 162lb
[B]Eyes:[/B] Grey
[B]Hair:[/B] Black
[B]Skin:[/B] Pale
[sblock=Details]
Appearance: The raven-haired boy has wide, gleaming, grey eyes that study everything.
He has a skinny form that is lost under his swirled white and green robes. Alex carries what
little equipment he has under his robes except for sleeping gear. He carries a staff made of Walnut, given to him by
his history professor as a graduation gift.

Background: Fresh out of school, Alexander has lived most of his behind the walls,
specifically in the library. Alex has had a passion for knowledge, wishing to learn and
archive everything about the world that he can.

Alexander was born and spent the first few years of his life close to the school. So when his inherent powers showed themselves, the school took notice of him, and at the age of five, his schooling started. At the start, Alex's inherent abilities earned him the envy of other students. To avoid them, he spent his time reading in the Library, anything he could understand. When he was 10 he read about the Storm, and immediately became facinated with it. His reading eventually to him to the histories of other the other creatures, and to the world itself. The more Alex learned though, the more he wanted to know. In the 12 years he studied and lived at the shool, he read nearly every book the library had to offer, so when he finally graduated, Alex decided to travel to learn and study firsthand about the world as it is today and to record what he learns for others to reference in the future.[/sblock]

SPELLS
[sblock=Wizard]
1st: Magic Missle, Lesser Orb of (Acid, Cold, Electircity, Fire, Sound,) Ray of Flame, Sonic Blast, Persistant Blade, Thunderhead
[/sblock]
[sblock=Sorcerer]
0th: Electric Jolt, Repair Minor Damage, Amanuensis, Arcane Mark
1st: Mage Armor, Comprehend Languages
2nd: Dark Way
[/sblock]

Typical Prepared spells:
0:Acid Splash, Flare, Ray of Frost
1:Sonic Blast
 
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I was going to do a fighter/wizard, but hellrazor111 showed up out of the blue with a sorcerer/wizard that should take care of out blasting needs. I took a look at our current group and we have plenty of skirmishers and warriors, two with the rogue class, but are lacking on healing. So instead I am writing up a healer / psion (shaper). The character is almost done. I hope to post it up within the next 24 hours.
 


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