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The Advantage of MtG over D&D
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<blockquote data-quote="Michael Morris" data-source="post: 1937317" data-attributes="member: 87"><p><rant>This just occured to me. Magic, and for that matter all games that have a regular tournament scene, have a distinct advantage over D&D - the rules matter more. </p><p></p><p>While players do use house rules in these games on occasion, the presence AND POPULARITY of a tournament scene insures that players have a concrete understanding of the rules as written BEFORE tinkering.</p><p></p><p>D&D sadly, doesn't have this. I've bit my tongue for quite awhile on this out of being polite, but really - in my opinion until you sit down and work with the game within changing any of the rules as written i order to learn them you have <strong>no</strong> right to criticize and <strong>no</strong> competance to evaluate them.</p><p></p><p>Competance is something you earn through practice and patience.</p><p></p><p>The reason this irks me is that I see WAY too many feats, skills, and rules alterations that are so wrong on so many levels it makes me want to cry. And when I watch other posters try to explain to the starter of the thread how the rules really work and why they interact the way they do and see the stubborn retorts it sometimes makes me want to slam my head into the wall.</rant></p></blockquote><p></p>
[QUOTE="Michael Morris, post: 1937317, member: 87"] <rant>This just occured to me. Magic, and for that matter all games that have a regular tournament scene, have a distinct advantage over D&D - the rules matter more. While players do use house rules in these games on occasion, the presence AND POPULARITY of a tournament scene insures that players have a concrete understanding of the rules as written BEFORE tinkering. D&D sadly, doesn't have this. I've bit my tongue for quite awhile on this out of being polite, but really - in my opinion until you sit down and work with the game within changing any of the rules as written i order to learn them you have [b]no[/b] right to criticize and [b]no[/b] competance to evaluate them. Competance is something you earn through practice and patience. The reason this irks me is that I see WAY too many feats, skills, and rules alterations that are so wrong on so many levels it makes me want to cry. And when I watch other posters try to explain to the starter of the thread how the rules really work and why they interact the way they do and see the stubborn retorts it sometimes makes me want to slam my head into the wall.</rant> [/QUOTE]
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