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The Advantage of MtG over D&D
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<blockquote data-quote="Jeff Wilder" data-source="post: 1937812" data-attributes="member: 5122"><p>Bear in mind that house rules aren't always the result of someone thinking a rule is bad or broken ... sometimes they're the result of simply not liking an area of the game. For instance, I didn't have to play in the standard game with its cheap and plentiful resurrections -- especially in 3.0 -- to know that I hate the whole paradigm. So I house-ruled it before I DMed my first session of <em>The Sunless Citadel</em>.</p><p></p><p>In any event, some people really <em>are</em> capable of looking at the rules and immediately understanding when one is broken without having to play it first. (I'm not one of them, BTW, but it took me all of three seconds of reading 3.0 <em>haste</em> before recognizing it as abuseable. On the other hand, many people here took one look at the Ur-Priest and went, "D'oh!" ... whereas it never blipped on my radar.)</p><p></p><p>Granted, sometimes they're <em>wrong</em>, too, which does go to your point; hopefully by now the only people who think the mystic theurge is broken are those who haven't played one.</p></blockquote><p></p>
[QUOTE="Jeff Wilder, post: 1937812, member: 5122"] Bear in mind that house rules aren't always the result of someone thinking a rule is bad or broken ... sometimes they're the result of simply not liking an area of the game. For instance, I didn't have to play in the standard game with its cheap and plentiful resurrections -- especially in 3.0 -- to know that I hate the whole paradigm. So I house-ruled it before I DMed my first session of [i]The Sunless Citadel[/i]. In any event, some people really [i]are[/i] capable of looking at the rules and immediately understanding when one is broken without having to play it first. (I'm not one of them, BTW, but it took me all of three seconds of reading 3.0 [i]haste[/i] before recognizing it as abuseable. On the other hand, many people here took one look at the Ur-Priest and went, "D'oh!" ... whereas it never blipped on my radar.) Granted, sometimes they're [i]wrong[/i], too, which does go to your point; hopefully by now the only people who think the mystic theurge is broken are those who haven't played one. [/QUOTE]
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