• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

The Adventures of the Knights of Spellforge Keep are now COMPLETED

Bravo. That Vorpal Sword has sure changed hands several times, hasn't it?

I've always had a strange fondness for this campaign. Not despite the many fatalities, the dysfunctional relationships or the odd veer into nonheroic behaviour, but because of that. The characters feel authentic, and there's a nice underlying tension from the 'safety' being off that fiction often lacks.

I joined this roundabout Temple of Elemental Evil time, and it was a jolt to see half the party get wiped out in the first few pages. It would be easy to lose any sense of continuity or story with as many fatalities, but the plot somehow twists to incorporate things like the RtToEE bloodbath. Kudos to Doc for working things like Jamison going evil, and the White Dragon into the plot, and coming up with new and interesting sidetracks off of that.

It's been a long trek. Thanks for to the players for producing such an interesting game, and thanks to Doc for telling us all about it in fine style.


And for the record, my favourite moments. The bits that I'd put in a trailer for this story:

10: Vek's self-restoration after being disintegrated.

9: Dartan turning up again as the wild, crazy man of the woods.

8: Metus decapitating himself. Critical misses, don't you hate them?

7: The conversation between Accessiwal and Vek. "Lich." "Wyrm."

6: Dartan rejoining the group. "Still godless?" "Still godless."

5: Accessiwal's revelation about Jamison's past.

4: Gryph turning on the party, and Jamison's subsequent shattering of the mirror. In a few paragraphs, everything goes topsy-turvy.

3: Defeating the T-Rexes by sending a horde of lions in for them to eat. There's that wonderful streak of adventuring realpolitik.

2: Vek's destruction at the hands of his goddess.

1: The group resurrection after getting trashed by Crow and his undead henchmen--a real hand-to-forehead moment. I wasn't the only one to forget about those.
 

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How can a single item be so deadly? Arn't there spells that can block a vorpal weapon? Maybe one that allows a body to reconnect like the blood demon from the movie Blade?

How did starfire spin around and plunge in on it's own? Did it roll a critical or was that part just story telling?

Makes me want to see a video of the group playing with all the table side comments and dice rolling.

I can't decide which is more thrilling:

The jaws readied to clamp shut about Starfire and smash it to pieces- and it turned in the air, altering its path. THWUCK!! It plunged between Thuriaq’s eyes, buried to the hilt in the center of the Tarrasque’s knotted forehead.

or

Player1: I make the sword head between his eyes!
GM: roll for it
Player1: *roll* 20!
other players: Allright!
GM: roll again
Player1: *roll* Confirmed!
other players: yes!
 

I, too, would love to have seen some of these epic fights from tableside. Lots of stuff going on, especially in these high level fights -- we could learn a lot of good DM technique from Doc.
 

Re

Great ending Doc. This is the story I follow the most on these boards and you wrapped it up nicely. You have your own story telling style, and it is definitely entertaining.

Great job. I can't wait to see the epilogue.
 

*Applause!*

Wanna see the epilogue too with Dartan watching the ocean from a little hut and throwing his sword ... Uhm, wrong movie.
 

Ave Rage said:
How can a single item be so deadly? Arn't there spells that can block a vorpal weapon? Maybe one that allows a body to reconnect like the blood demon from the movie Blade?


For a +5 ability, I'd be disappointed if it wasn't deadly. As for countermeasures, you could make yourself immune to critical hits (invest in Armour of Medium or Heavy Fortification) or be a plant, undead or construct. Don't quote me on this, but I think Damage Reduction that completely negates the damage or Regeneration would be effective against it's effect, too.
 

OK, inspired by Elemental's Top Ten, here are mine:

1. Dartan surviving it all.
2. The Knights fighting with safety off! (Kings Games).
3. The Knights come back to life, after having been slaughtered by Crow. (End Game)
4. Vek dies at the hand of his goddess. (Bastion of Broken Souls)
5. Jamison and Erasmus turn evil and kill half the party (especially poor Hannah). (RttToEE)
6. Jamison comes back without a memory. (Party reunion)
7. Dekker loses Bree and joins her in the end (RttToEE)
8. Vek kept Kyla as a skeleton and Kizzlorn finds out. (Glacier Season)
9. Gryph (as a red dragon) listening: Flap, flap and finding a real red dragon crashing down on him and later turning slave to a bee. (Forgot name of funny module)
10. Edge & party rob a helpless dwarf in his sleep and refuse to give back the gems. (Glacier Season)


This is just based on the fun I had reading, the suspense, the surprise and, yes, the kinky stuff. :D
 
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"Dartan flew down, readying his sword for the fateful blow. He looked down at his dwarven friend and swung. The sword's hilt had taken frost from the dragon's attacks, and it flew from his grasp. "No," he said as he watched it spin away through the air. It thunked into the ice wall fifty feet away. "NO!!!" He moved for it. Without his sword, Dartan the Godless was just another civilian with a surly attitude. "

That has to be my favorite moment. All of his effort and he couldn't even save a friend when all he needed was a finger. Shows how no matter how much training, hard work, spirit you have sometimes fate works against you in the cruelest way. This may or may not have something to do with my paladin being killed by a 'slay living' spell X(
 

Into the Woods

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