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The Adventures of the Knights of Spellforge Keep

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I'm telling you Doc, your kill count has to be about the highest out there. I can't remember the last time I killed off a character, let alone the same one twice in a couple of sittings.

You are one mean hombre.
 
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Can you believe, then, that I nerf the hell out of everything? The players like it dangerous. I usually cheese down an encounter that's looking to be too tough. This case is actually a good example- the remorhaz could have burrowed away, taking Kizz's remains with it... and the other one could have burrowed, taking Grumbar ALIVE down with it.
 

fenzer said:
I'm telling you Doc, your kill count has to be about the highest out there. I can't remember the last time I killed off a character, let alone the same one twice in a couple of sittings.

You are one mean hombre.

Well, I have one character who seems to die a lot. She's recently come back as a pixie and has finally taken the hint that she shouldn't get into combat. Of course, she never died in combat. A Necklace of firballs was enough to do her in last time.

Not that many monsters let the pixie alone though. Small and tempting, they try to take her down and drag her off in some manor.
 
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Lets not forget the 1st two that attacked the party. I got one and Jamison Gravity Fluxed the other. Then we split up.. I got two more.... So far its Vek 3 - Party 3 (As it went down I think it was 4-2 in favor of me though) lol.. :D

The next things we fight I'm not so lucky.. maybe Doc will pump me up a bit there. ;)
 

I don't know, seems like the lions share of the story hours that I read seem to have a pretty decent body count. Although really, does anyone think that a creature with the whole improved grab/swallow routine that follows up with 10d10 damage no save ta the swallowed critter is appropriately a cr 7?

-Immort
 

Richards said:
Okay, this is at the direct request of Neverwinter Knight, so...blame him! :) The following song parody is sung to the tune of Argent's "Hold Your Head Up," and it would only be right to dedicate it to our own Story Hour Addict, Tsunami.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
BEAT A DEAD HORSE

Wow, Richards, that really cracks me up ! thx.

Maybe Doc has time to record all your songs and release a "Knights of the Silver Quill" CD. Have Vek, Ziona & co. sing the apropriate songs. :D
 


Dr Midnight said:
Can you believe, then, that I nerf the hell out of everything? The players like it dangerous. I usually cheese down an encounter that's looking to be too tough. This case is actually a good example- the remorhaz could have burrowed away, taking Kizz's remains with it... and the other one could have burrowed, taking Grumbar ALIVE down with it.

Way to go, doc. The way things are going, you'll have the party back to low level again. If you continue to be really, really good, you might play Gorgoldand's Gauntlet again, in a couple of sessions. :D
You'd have to get rid of Vek, though. Damn lich can't be killed or level drained ;)
 

Re

Damn. Kizzlorn was melted..(

I was throwing out ideas to kill Accessiwal. I am assuming that he/she is a Great Wyrn White Dragon. Very nasty SR and AC if that is the case. I hope Kizz has Spell Penetration feats, at least if she decides to come back....*shakes head in sorrow*

Swallow Hole is such an overpowered ability. Very few if any can stand up to the ability. Last time we faced a creatured with Swallow hole it ate our dwarf Paladin a round after its breath weapon melted his short sword. He couldn't cut his way out and ended up dying. Very sad.

Wee Jas,

There is a spell in Tome and Blood called Energy Immunity. It is a 6th level cleric spell (7th level Sorc/Wiz) that grants total immunity to a single form of energy for 24 hours per casting. You can use this to ward your party efficiently, especially if you can make scrolls.
 

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