I awoke, screaming as the sensation of pain faded into mere agony, then went altogether as my flesh and bones were knitted back together with powerful magics. I gingerly opened my eyes, and then closed them again. Standing over my bed in a small church to Fahrlanghan in Mage Point, I could see the pale desiccated face of Endo as well as Janga, a series of still fading scars across his torso a clear indication that he had but recently resurrected. Also in the room was a priest, who was smiling enough that he had clearly just been paid a generous stipend to read from a scroll to bring Janga back from the dead.
I pulled myself up onto my elbows and looked around.
“Where’s Fez? And Flynne?” In response, Endo lifted a magical bag and offered me the chance to look inside, but I didn’t need to – the coppery stench of blood and mangled flesh told e all I needed to know.
“What happened?”
“I defeated the creature,” announced Endo a little too smugly. “Once everyone else was defeated, I began a sequence of hit-and-run attacks on it using telekinesis – once I managed to fire a harpoon with a chain into it; it was hindered, and knew that it was beaten. I peppered it with crossbow bolts, and was preparing one final spell to take it down for good, when it teleported away.”
He was still gloating about his successes an hour or two later as I sold items to gather funds for two more resurrection spells to bring back our fallen comrades. Once this had been accomplished, we decided to rest and return the following morning to see if we could get a little further into the mess that was Rift Caynon.
.oOo.
The following morning, Janga cast a teleportation spell which he claimed was intended to deposit us directly in front of the giants’ palace which we had seen from afar the previous day. All, however, was not the same as it had been the day before. The palace stood in ruins; the roof was caved in, the few remaining walls blasted and etched with scorch marks from breath weapons, and dead hill giants, fire giants and bugbears littered the area around the ruined palace building.
Several dragons still swooped through the sky – a massive blue dragon, followed by two smaller greens and a red were already on an inbound course, clearly sweeping over the ruins looking for survivors.
Casting around for either a hiding place or somewhere we might head in the absence of the palace, our eyes fell on the citadel of one of the giant sects – mounted on a tremendous spire of stone rising out of the dark of the canyon, we could see the walls were almost completely unscathed by breath weapons, and there were still a few giants behind the walls defending the colossal building.
We scrambled behind a nearby shattered wall to give us some cover and watched aghast as the four dragons swooped down on a distant patrol of fire giants like four tremendous and evil cats falling upon a family of mice.
Leaving this scene behind, I cast a rapid spell of transportation, whisking us away across the causeway to the doors of the “Citadel of Weeping Dragons”, carved out of the top of a thousand foot tall pinnacle.
We stepped through the dimensional doorway to emerge behind the battlements, at which were also sheltering three towering fire giants. The power of the geas which I had noticed wrapped around the hill giants was far more powerful, and seemed to have thoroughly erntwined these three armoured giants.
“Turn back,” the closest one thundered as he rounded on us.
I tried my hardest. Despite being enchanted myself in spells and equipment to make me more persuasive and convincing, there was nothing I could do to talk them into letting us enter the citadel. Efforts to persuade them that we could help rid them of the giants, that we were looking for something which would take them all away, even that we were native giants who had been polymorphed by an evil sorcerer all failed, and the giants became increasingly frustrated and angry at our refusal to walk away.
Telling them that we would be leaving as soon as I had cast a couple of spells to protect us from the dragons outside, I cast a series of inquisitive magics and sent my mind inquisitively into theirs, searching out their hidden secrets.
Within seconds, I had torn from their memories the knowledge that there was a hidden vault within the lower levels of the citadel, and that there was a garrison of some 30 fire giants of the Tiamat Nul’Shadarr within.
Prompting the giants with a few questions and hits, I learned that there were three other giants who led this tribe – Kagro Thundersmiter, the leader of the clan and a tremendous warrior, Verkin Abex Tor, a frost giant sorcerer of considerable power, and Bram Cleftshank, hunter of dragons and a figure of considerable skill and prowess with his axes and spear.
When I asked them of the lower crypts, they stared threateningly down at me, clutching at weapons, but their minds flashed a series of images at me. The giants seemed to have no interest whatsoever in the vault, but absently were aware that there were two keys needed – one of which had recently been in the possession of the king in the ruined palace.
Abex Tor, the sorcerer, seemed to be different, and appeared to have an ‘unhealthy’ interest in the vault – even going so far in the recent past as to the try to open the doors, though without any success. He had spoken to the dead king, Charlgar, with a view to looking through the palace library, and the king had agreed on the condition that he could be lent the key. This condition was met, but the frost giant sorcerer never managed to explore the library, as the dragons invaded shortly thereafter.
I looked around at my comrades, and could see Endo was staring around intently. I let the power of my mind-reading spell wash over him, and could feel his thoughts touch mine. “I think I know what you’re doing,” he said. “And the layout of this building is slightly off. A silver gets you a gold that there’s a secret entrance to this ‘citadel’ just round the corner there.”
Taking my cue from his mental prompting, I finally cast the dimension door spell to whish us all away once again, around the corner to where Endo was indicating the likely entrance would be.
Within a minute, Flynne had found it – a patch of rock designed subtly to slide to one side when given enough pressure. I masked us all with a spell of silence cast on a small pebble, and then waited whilst Flynne located and then greased the opening mechanisms. The rocks around us trembled silently as the heavy doorway was pushed open by the black-scaled elf and Fez, and then Flynne pointed silently at a lever just inside the doorway. We crept in and pulled the lever to shut the entrance behind us before I stowed the silencing pebble in one of my magical bags and produced an enchanted lit torch – the first magical item that my comrades and I had ever found.
.oOo.
The passageway into the citadel led upwards, curving into the body of the building before sharply bending to the right. As we moved, Flynne held up his hand and indicated the edges of a hidden door, which he quickly outlined in chalk. The silencing stone was produced once more as Fez turned his bulging muscles to the task at hand, and slowly the massive stone portal ground open.
Beyond lay a hallway from the back of the main gates to our left to a second set of stone doors on the right. We heaved the secret door slowly closed behind us, and then headed further along the secret passageway.
As we went, Janga passed Flynne an enchanted ring before casting a spell of location to try and find the vaults. I could see from his face that the spell had failed completely, slamming hard into the powerful enchantments which ringed this entire canyon and denied any location magics within it.
Flynne, meanwhile, slipped on the magical ring and faded from sight as he headed away up the corridor from us. I could see small flakes of dust from the human-sized stepladder carved into the wall at the end of the 50 foot long corridor indicating that the rogue was sneaking upwards to scout out what was ahead. A few moments later a dropped coloured pebble indicated that all was clear, and we headed up the ladder to join him smashed giant-sized sleeping area. The wind howled past the single door, which led out to a weather-beaten upper courtyard alongside a charred and decaying blockhouse. To the far side of the small courtyard stood a giant-sized door, and a small trapdoor led into the blockhouse itself.
Peering through the trapdoor we could see a chute which led down into a chamber which was filled with a vast pulsating gel-like substance. I tossed a few morsels of trail rations down onto it, and they dissolved in an instant. We pulled back, as heading through the trapdoor was not an option, and as we did so, could see in the distance the big blue dragon fade into sight with a ripple. An instant later, the fang dragon materialised next to it. The two held a discussion whilst looking over towards us.
.oOo.
Invisibly and silently, Flynne checked the massive door. I saw the handle rise, but he was not strong enough to pull the door open. We moved out to join him, and Fez heaved the door open completely silently. Within stood two platemail clad fire giants, each with a greatsword drawn and their backs to us.
With a series of shuddering slams, fire arrows transfixed the first, and as the other turned to see what was happening, Fez hurtled in. His enchanted scythe hacked messily at the giant, and both fell to the floor amidst pools of blood. Endo, Janga and I allowed the powerful spells to fade from our lips as Fez moved to pull at the door on the far side.
Moving quickly before the enchantments on us faded, we dashed down a short corridor and Fez flung open another door. Beyond it, a cavernous room, lit by a glowing iron pot which swung from chains from the ceiling. A stone table dominated the far end of the room, at the end of which sat a huge acid scarred giant. The opposite end of the room held an even larger threat in a recessed stairway – a red scaled hydra blinked lazily. The beast had an easy dozen heads, and as I glimpsed it, it wheezed a tongue of flame from one of its toothy mouths.
.oOo.
With a roar, the giant leapt to his feet and snatched up a spear, flinging it at the brazier in the ceiling. With a reverberating clang, sparks flew from the brazier as it was smashed from the supporting chains. The spear faded from sight, returning instantly to the giant’s hand, whilst the brazier flew from its mountings, sailing in a wide sputtering arc through the air to crash down into the doorway, showering us all with hot sparks and coals.
The brazier itself crashed off Fez’s floating rock-shield, and crashed down over Endo. Whilst the rest of us leapt away from the shower of ash, the half orc bellowed in pain as he was coated in hot coals and metal.
As the giant dashed the length of the room to free the hydra, Flynne dashed into the room to take cover behind the table and shot a single long shaft into the giant’s thigh. Endo, coated in a thick layer of grey ash, cast a spell at the giant, and then I wove an illusion over the entrance to the stairwell, placing a thick wall of bricks to lock it into the small room beyond. I could hear it bellowing as a wash of flame passed through the illusion – I reflexively altered the bricks to make them appear scorched by flames.
Dashing in, Fez deflexted one spear-stab with the but-end of his scythe before carving the blade of the weapon across the massive figure’s shoulder. I could see, but not hear, the giant roaring in pain as Fez had the silencing stone hidden in one pocket. The huge figure tore a flaming greataxe from over his shoulder and slashed repeatedly at Fez – the floating stone and the armour the ‘halfling’ wore protected him and deflected from every single attack.
The giant, however, was not so lucky, as Flynne’s 5 arrows crashed home; Endo followed this up by gesturing, and black flames washed over the silently screaming giant. As I cast a spell of silencing over the other door to the room as Fez slashed, and the giant collapsed to the ground. We readied ourselves, and as I dropped the illusion, blows and arrows slammed into the beast, killing it instantly.
.oOo.
We climbed the huge stairs beyond the hydra’s body – there were two exits beyond; one a heavy stone trapdoor at the top, and the second a long corridor which was lined with grisly mementos and trophies. Preserved and mounted lengths of dragon hide mounted the walls, whilst skulls and talons were dotted across pedestals and hanging from the ceiling.
We explored several doors beyond – to the right we found a high area of battlements with a heavy metal chamber set amidst the centre of the square where it could overlook the east.
To the left lay more chambers, ignoring one room which contained giant furniture and two squares open to the sky containing massive catapults, one of which was damaged, but one destroyed – next to it lay the corpse of yet another charred giant.
Another room was almost completely empty, apart from a single tremendous arrowslit, which was plated in glass so as to grant a magnified view over the city beyond. We looked down to see a squad of 40 bugbears scattering as a large black dragon landed amidst them, coughing acid and chewing at its ‘snack’.
A truly colossal red dragon crouched on the lip of the canyon, overlooking everything. The blue and fang dragons (the second completely healed from any damage we had previously inflicted upon it), once again rippled into sight above it. With a snarl, the red dragon gave them each an order, and they began to wing their way towards us in the citadel.
.oOo.
We turned our backs on the glass window, and continued our search for the vaults by going upwards. With help, Fez pushed open a trapdoor and peered up beyond, before gesturing ‘no’. When he had carefully closed the trapdoor and crept back down again, he described a massive giant staring out at the canyon beyond. We dashed back down the corridor and then down the stairs to the rooms below, ready to continue our exploration of the giant’s citadel.