The Antigrol Tide (OOC)

Oh, that's true. When did Chapter 1 end, again?

I guess 225 for a day is just fine, but it's been a really long day! ;)
 

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Heh. Yeah, hopefully we'll be able to rectify that in the future.

As for plot points, things are about to open up and then, hopefully, get very interesting. I guess what I was driving at with my previous question is whether people wish to continue in this freeform "intrigue" and "discover-your-own-quest-goals" style that I've been approaching the game with, or whether they'd like something more straightforward. Personally, I love how the game is going so far, but it is going very slowly, and I have a lot of material to potentially cover! (So much so, in fact, that I've considered opening up several new games. I just don't have the time to do that, though.)
 

I'm happy with how things are running, but then I've probably had a bit more face time than most. ;) Feel free to throw in something more direct though, if you want to move things along a bit. Day 2 in Tortila looks like it may lead somewhere though. :uhoh: :lol:
 

unleashed said:
The end of Chapter 1...December 6th 2005, post #291. :)

You're right, it has been a long day...somewhere around 3 months. :eek: ;)
Okay, then 225xp in 3 months? We need 1775xp to level? That's how many more months? :uhoh: Yikes.
 


Jdvn1 said:
Okay, then 225xp in 3 months? We need 1775xp to level? That's how many more months? :uhoh: Yikes.
Well maybe Mallak could throw in some ad hoc roleplaying and plot advancement experience too at some point. :D
 

unleashed said:
Well maybe Mallak could throw in some ad hoc roleplaying and plot advancement experience too at some point. :D


Believe me, I'm considering it. I don't want to advance you too much faster than your treasure, though. Although I have a few ideas about that, too... ;)
 

Mallak said:
Believe me, I'm considering it. I don't want to advance you too much faster than your treasure, though. Although I have a few ideas about that, too... ;)
Well it's always easy to come up with ways to add money. ;)
 

unleashed said:
Well it's always easy to come up with ways to add money. ;)
What's that? A bag of 4000gp laying in the road? Must be a trap. No traps? You're sure? Cool! :D
 

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