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The Armor-Wearing Druid (a Page From My House-Rules)
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<blockquote data-quote="CleverNickName" data-source="post: 8792378" data-attributes="member: 50987"><p>I make a <em>slightly </em>bigger deal about special materials in this campaign. Mithril and adamantine items, for example, are all non-magical +1 and +2 items...the "plus" comes from superior materials and better craftsmanship, not magical auras or whatever. The heroes will also find nuggets of these metals as treasure, which can be smelted down into ingots and fashioned into items. (It's all very Stardew Valley.)</p><p></p><p>Well heck, here's the page.</p><p>[ATTACH=full]263314[/ATTACH]</p><p>The players haven't met the NPC who can do this metalwork for them yet (plot twist: he's <em><strong>not</strong></em> the village blacksmith). But when they do, they'll be able to trade those ingots for mithril gear (+1 gear). This also gives them something to do with all of those obsolete +1 weapons and shields they find in treasure hoards later down the road: they can take them to the NPC and have them recycled into ingots and/or refashioned into more useful items.</p><p></p><p>Anyway, here's the full text in case you wanna snag it and put it in your own game.</p><p>[SPOILER="Full Text"]</p><p><strong><span style="font-size: 26px">Special Materials</span></strong></p><p><strong></strong></p><p><strong><span style="font-size: 22px">ORES AND INGOTS</span></strong></p><p>As you explore the mines, caves, and other underground areas of the world, you will stumble upon rare metals and gems. These nuggets of ore are valuable in and of themselves, but if you find enough of them you can fashion them into powerful weapons and armor. These nuggets come in different shapes and sizes, but for simplicity’s sake we will assume that a nugget of ore is about 3 inches across and weighs about half a pound.</p><p></p><p>If you know someone with the proper skill and equipment, these nuggets can be smelted into ingots: bars of purified metal with a uniform composition. Like nuggets of ore, ingots of metal are made in all shapes and sizes, but for the sake of simplicity we will assume that an ingot of any metal is 5 inches long, 2 inch wide and 1 inch thick, and weighs about two pounds. Five nuggets of ore are needed to make one ingot of metal.</p><p></p><p><strong>TABLE 3: ORES AND INGOTS</strong></p><table style='width: 100%'><tr><td><strong> Item</strong></td><td><strong>Value (gp)</strong></td></tr><tr><td>Adamantine ore</td><td>1000 gp</td></tr><tr><td>Adamantine ingot</td><td>5000 gp</td></tr><tr><td>Mithril ore</td><td>100 gp</td></tr><tr><td>Mithril ingot</td><td>500 gp</td></tr><tr><td>Titanite ore</td><td>2500 gp</td></tr><tr><td>Titanite ingot</td><td>10,000 gp</td></tr></table><p></p><p>And ingots can then be crafted into items, if you know someone with the proper skill and machinery. And also for the sake of simplifying things, you need one ingot for every 2 pounds of weight in the base item (and a minimum of 1 ingot). This assumes both the necessary amount of material as well as the difficulty involved in fashioning the finished item.</p><p></p><p><strong>TABLE 4: INGOTS AND ITEM CRAFTING</strong></p><table style='width: 100%'><tr><td><strong>Example Item</strong></td><td><strong>Base Weight</strong></td><td><strong>Ingots Needed</strong></td></tr><tr><td>Armor, studded leather</td><td>13 lbs.</td><td>7</td></tr><tr><td>Armor, breastplate</td><td>20 lbs.</td><td>10</td></tr><tr><td>Armor, plate</td><td>65 lbs.</td><td>33</td></tr><tr><td>Shield</td><td>6 lbs.</td><td>3</td></tr><tr><td>Dagger</td><td>1 lb.</td><td>1</td></tr><tr><td>Rapier</td><td>2 lbs.</td><td>1</td></tr><tr><td>Longsword</td><td>3 lbs.</td><td>2</td></tr><tr><td>Trident</td><td>4 lbs.</td><td>2</td></tr><tr><td>Greatsword</td><td>6 lbs.</td><td>3</td></tr><tr><td>Greataxe</td><td>7 lbs.</td><td>4</td></tr><tr><td>Pike</td><td>18 lbs.</td><td>9</td></tr></table><p></p><p>Three example metals are shown below: adamantine, mithril, and titanite. Others exist in the game, so keep your eyes peeled.</p><p></p><p><strong>ADAMANTINE</strong></p><p>This rare and dense metal is incredibly hard and strong, and capable of holding its edge better than other metals. Items crafted from adamantine have a non-magical enhancement bonus of +2. Furthermore, armor made from adamantine protects the wearer from critical hit damage (a critical hit made against a creature wearing adamantine armor becomes a regular hit). Weapons and tools made from adamantine are immune to the Broken condition.</p><p></p><p><strong>MITHRIL</strong></p><p>Mithril is a rare, silvery metal with high corrosion resistance. It is much lighter than iron or steel, and doesn’t rust...making it an ideal material for crafting armor. In addition to the properties described in the Dungeon Master’s Guide, items made from mithril have a non-magical enhancement bonus of +1 and are resistant to acid damage.</p><p></p><p><strong>TITANITE</strong></p><p>One of the rarest metals known, Titanite is a dense, incredibly hard, and incredibly durable metal that is only found in meteorites. It is about as heavy as steel, and is nearly indestructible: items made from this material never rust or require sharpening and polishing. Items made from titanite have a non-magical enhancement bonus of +3 and cannot gain the Broken condition.[/SPOILER]</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 8792378, member: 50987"] I make a [I]slightly [/I]bigger deal about special materials in this campaign. Mithril and adamantine items, for example, are all non-magical +1 and +2 items...the "plus" comes from superior materials and better craftsmanship, not magical auras or whatever. The heroes will also find nuggets of these metals as treasure, which can be smelted down into ingots and fashioned into items. (It's all very Stardew Valley.) Well heck, here's the page. [ATTACH type="full" width="669px" alt="Compiled.png"]263314[/ATTACH] The players haven't met the NPC who can do this metalwork for them yet (plot twist: he's [I][B]not[/B][/I] the village blacksmith). But when they do, they'll be able to trade those ingots for mithril gear (+1 gear). This also gives them something to do with all of those obsolete +1 weapons and shields they find in treasure hoards later down the road: they can take them to the NPC and have them recycled into ingots and/or refashioned into more useful items. Anyway, here's the full text in case you wanna snag it and put it in your own game. [SPOILER="Full Text"] [B][SIZE=7]Special Materials[/SIZE] [SIZE=6]ORES AND INGOTS[/SIZE][/B] As you explore the mines, caves, and other underground areas of the world, you will stumble upon rare metals and gems. These nuggets of ore are valuable in and of themselves, but if you find enough of them you can fashion them into powerful weapons and armor. These nuggets come in different shapes and sizes, but for simplicity’s sake we will assume that a nugget of ore is about 3 inches across and weighs about half a pound. If you know someone with the proper skill and equipment, these nuggets can be smelted into ingots: bars of purified metal with a uniform composition. Like nuggets of ore, ingots of metal are made in all shapes and sizes, but for the sake of simplicity we will assume that an ingot of any metal is 5 inches long, 2 inch wide and 1 inch thick, and weighs about two pounds. Five nuggets of ore are needed to make one ingot of metal. [B]TABLE 3: ORES AND INGOTS[/B] [TABLE] [TR] [TD][B] Item[/B][/TD] [TD][B]Value (gp)[/B][/TD] [/TR] [TR] [TD]Adamantine ore[/TD] [TD]1000 gp[/TD] [/TR] [TR] [TD]Adamantine ingot[/TD] [TD]5000 gp[/TD] [/TR] [TR] [TD]Mithril ore[/TD] [TD]100 gp[/TD] [/TR] [TR] [TD]Mithril ingot[/TD] [TD]500 gp[/TD] [/TR] [TR] [TD]Titanite ore[/TD] [TD]2500 gp[/TD] [/TR] [TR] [TD]Titanite ingot[/TD] [TD]10,000 gp[/TD] [/TR] [/TABLE] And ingots can then be crafted into items, if you know someone with the proper skill and machinery. And also for the sake of simplifying things, you need one ingot for every 2 pounds of weight in the base item (and a minimum of 1 ingot). This assumes both the necessary amount of material as well as the difficulty involved in fashioning the finished item. [B]TABLE 4: INGOTS AND ITEM CRAFTING[/B] [TABLE] [TR] [TD][B]Example Item[/B][/TD] [TD][B]Base Weight[/B][/TD] [TD][B]Ingots Needed[/B][/TD] [/TR] [TR] [TD]Armor, studded leather[/TD] [TD]13 lbs.[/TD] [TD]7[/TD] [/TR] [TR] [TD]Armor, breastplate[/TD] [TD]20 lbs.[/TD] [TD]10[/TD] [/TR] [TR] [TD]Armor, plate[/TD] [TD]65 lbs.[/TD] [TD]33[/TD] [/TR] [TR] [TD]Shield[/TD] [TD]6 lbs.[/TD] [TD]3[/TD] [/TR] [TR] [TD]Dagger[/TD] [TD]1 lb.[/TD] [TD]1[/TD] [/TR] [TR] [TD]Rapier[/TD] [TD]2 lbs.[/TD] [TD]1[/TD] [/TR] [TR] [TD]Longsword[/TD] [TD]3 lbs.[/TD] [TD]2[/TD] [/TR] [TR] [TD]Trident[/TD] [TD]4 lbs.[/TD] [TD]2[/TD] [/TR] [TR] [TD]Greatsword[/TD] [TD]6 lbs.[/TD] [TD]3[/TD] [/TR] [TR] [TD]Greataxe[/TD] [TD]7 lbs.[/TD] [TD]4[/TD] [/TR] [TR] [TD]Pike[/TD] [TD]18 lbs.[/TD] [TD]9[/TD] [/TR] [/TABLE] Three example metals are shown below: adamantine, mithril, and titanite. Others exist in the game, so keep your eyes peeled. [B]ADAMANTINE[/B] This rare and dense metal is incredibly hard and strong, and capable of holding its edge better than other metals. Items crafted from adamantine have a non-magical enhancement bonus of +2. Furthermore, armor made from adamantine protects the wearer from critical hit damage (a critical hit made against a creature wearing adamantine armor becomes a regular hit). Weapons and tools made from adamantine are immune to the Broken condition. [B]MITHRIL[/B] Mithril is a rare, silvery metal with high corrosion resistance. It is much lighter than iron or steel, and doesn’t rust...making it an ideal material for crafting armor. In addition to the properties described in the Dungeon Master’s Guide, items made from mithril have a non-magical enhancement bonus of +1 and are resistant to acid damage. [B]TITANITE[/B] One of the rarest metals known, Titanite is a dense, incredibly hard, and incredibly durable metal that is only found in meteorites. It is about as heavy as steel, and is nearly indestructible: items made from this material never rust or require sharpening and polishing. Items made from titanite have a non-magical enhancement bonus of +3 and cannot gain the Broken condition.[/SPOILER] [/QUOTE]
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