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General Tabletop Discussion
*TTRPGs General
The availability of magic items
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<blockquote data-quote="Stormonu" data-source="post: 5758859" data-attributes="member: 52734"><p>I'm bipolar on buying/selling magic items and it basically boils down to how I feel it will affect the game overall. I've used magic shops before, but only when I felt it would be appropriate to relieve the PCs of a horde of gold they've been accumulating.</p><p></p><p>Generally, I see no problem with low-level scrolls and potions being available to those with coin. However, when you start getting into the more powerful weapons, regardless of cost I don't like making them available. After all, regardless how much money you possess, you aren't going down to the local Walmart and buying a .50 cal from behind the counter.</p><p></p><p>Personally I've always seen the D&D world as one where the characters finding magic because of their exceptional adventures - they find old caches of magic that have been hidden and collected into areas normal folks wouldn't. Another allusion that might work; the characters are archeologists digging in old pharaoh's tombs. Of course they'll find precious objects there that common, everyday folk will never even have seen, much less have mundane access to. [Or put another way, the characters are military; they get access to guns, grenades and tanks because of the theater of war they operate in. What would everyday civilians be doing with that stuff?].</p></blockquote><p></p>
[QUOTE="Stormonu, post: 5758859, member: 52734"] I'm bipolar on buying/selling magic items and it basically boils down to how I feel it will affect the game overall. I've used magic shops before, but only when I felt it would be appropriate to relieve the PCs of a horde of gold they've been accumulating. Generally, I see no problem with low-level scrolls and potions being available to those with coin. However, when you start getting into the more powerful weapons, regardless of cost I don't like making them available. After all, regardless how much money you possess, you aren't going down to the local Walmart and buying a .50 cal from behind the counter. Personally I've always seen the D&D world as one where the characters finding magic because of their exceptional adventures - they find old caches of magic that have been hidden and collected into areas normal folks wouldn't. Another allusion that might work; the characters are archeologists digging in old pharaoh's tombs. Of course they'll find precious objects there that common, everyday folk will never even have seen, much less have mundane access to. [Or put another way, the characters are military; they get access to guns, grenades and tanks because of the theater of war they operate in. What would everyday civilians be doing with that stuff?]. [/QUOTE]
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