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The Bane of PrC
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<blockquote data-quote="Voadam" data-source="post: 349243" data-attributes="member: 2209"><p>That's one of the problems with most prcs, they require hefty and sometimes esoteric mechanical requirements to get into them. This means that to get into one at say seventh level, you need to plan almost from the beginning. For instance the Harper mage prc is really cool (imo) but it requires the educated feat which must be taken at first level. If you take a general set of feats at first level you will never qualify except by DM fiat. Also you need to spend skill points on sense motive and other non wizardly skills.</p><p></p><p>for many organizations this does not make sense. I would think more fighter groups, for instance, would only care if you are generally tough enough to join, not whether you have the specific toughness and endurance feats or cleave.</p><p></p><p>IMO the best prcs from a campaign perspective have requirements tied to the class (not inserted solely for balance) and are open to a wide variety of characters who become interested and want to join or that have significant nonmechanical requirements (sponsorship, spirit quest etc.).</p></blockquote><p></p>
[QUOTE="Voadam, post: 349243, member: 2209"] That's one of the problems with most prcs, they require hefty and sometimes esoteric mechanical requirements to get into them. This means that to get into one at say seventh level, you need to plan almost from the beginning. For instance the Harper mage prc is really cool (imo) but it requires the educated feat which must be taken at first level. If you take a general set of feats at first level you will never qualify except by DM fiat. Also you need to spend skill points on sense motive and other non wizardly skills. for many organizations this does not make sense. I would think more fighter groups, for instance, would only care if you are generally tough enough to join, not whether you have the specific toughness and endurance feats or cleave. IMO the best prcs from a campaign perspective have requirements tied to the class (not inserted solely for balance) and are open to a wide variety of characters who become interested and want to join or that have significant nonmechanical requirements (sponsorship, spirit quest etc.). [/QUOTE]
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