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<blockquote data-quote="GruTheWanderer" data-source="post: 860238" data-attributes="member: 3119"><p>The door remains closed and secure, so Krug and Verakka examine the other exits from the room.</p><p></p><p>The northwest passage leads to the room in which Kalerecent took shelter.</p><p></p><p>The northeast passage leads to another chamber. A number of curved brass plates lie about the floor. Tools of all sorts surround a toppled (and probably rotten) work table in the middle of the room. The materials look similar to those which make up the strange device in the great hall.</p><p></p><p>The southeast passage still shows traces a lamia's footprints. There is a doorway just south of the great hall, but the corridor also twists to the east and then goes south again. The corridor becomes a long hall, 20 feet wide, that ends in a T-intersection. The left and right branches form a narrower hall filled with steel doors, some of which hang open. Before the intersection another door leads to the west and a hallway leads to the east (back to the room with the giant metal vat where you fought the vermin wights).</p><p></p><p>Examining the steel doors in the southern hallway, you discover rooms of all shapes and sizes. It appears that only two of them were ever used. </p><p></p><p>In the first a long metal box, not unlike a lidless coffin, sits propped upon a stand at a 45 degree angle. An inset amethyst marks each of its four corners. The inside of the box has six pairs of leather straps arranged in a fashion that suggests that something, or more likely someone, was confined within.</p><p></p><p>The other conspicuous cell lies behind an enruned door. Within, it is extremely cold - almost freezing. Water covers the floor in the room and the hall near the door.</p></blockquote><p></p>
[QUOTE="GruTheWanderer, post: 860238, member: 3119"] The door remains closed and secure, so Krug and Verakka examine the other exits from the room. The northwest passage leads to the room in which Kalerecent took shelter. The northeast passage leads to another chamber. A number of curved brass plates lie about the floor. Tools of all sorts surround a toppled (and probably rotten) work table in the middle of the room. The materials look similar to those which make up the strange device in the great hall. The southeast passage still shows traces a lamia's footprints. There is a doorway just south of the great hall, but the corridor also twists to the east and then goes south again. The corridor becomes a long hall, 20 feet wide, that ends in a T-intersection. The left and right branches form a narrower hall filled with steel doors, some of which hang open. Before the intersection another door leads to the west and a hallway leads to the east (back to the room with the giant metal vat where you fought the vermin wights). Examining the steel doors in the southern hallway, you discover rooms of all shapes and sizes. It appears that only two of them were ever used. In the first a long metal box, not unlike a lidless coffin, sits propped upon a stand at a 45 degree angle. An inset amethyst marks each of its four corners. The inside of the box has six pairs of leather straps arranged in a fashion that suggests that something, or more likely someone, was confined within. The other conspicuous cell lies behind an enruned door. Within, it is extremely cold - almost freezing. Water covers the floor in the room and the hall near the door. [/QUOTE]
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