LostSoul
Adventurer
Thinking out loud...
Barbarians would make a great swashbuckling class if you tweak them just a little bit. They have the high hit points, which represent masterful parrying, etc. They have light armour, fast movement, and uncanny dodge.
Switch a few class skills around - give them Perform and Bluff (and maybe Sense Motive) and take away Listen, Wilderness Lore, and Swim; and change Rage into "Swashbucking Flair" that increases Dex instead of Str.
Your high Hit Points represent your parrying skill; the Con increase that you get while in your Flair means that blows that otherwise would have knocked you down are now just "flesh wounds".
Barbarians would make a great swashbuckling class if you tweak them just a little bit. They have the high hit points, which represent masterful parrying, etc. They have light armour, fast movement, and uncanny dodge.
Switch a few class skills around - give them Perform and Bluff (and maybe Sense Motive) and take away Listen, Wilderness Lore, and Swim; and change Rage into "Swashbucking Flair" that increases Dex instead of Str.
Your high Hit Points represent your parrying skill; the Con increase that you get while in your Flair means that blows that otherwise would have knocked you down are now just "flesh wounds".