Beautiful-Decay
First Post
Hello everyone.
My gm has chosen to build a fallout-like world. So I chose to joke with him a little. = create GOD/DOG.
If none of you are familiar with Fallout New Vegas - Dead money, it's a half-orc like character that has splitted personality. One of them is a "god-like" person with an high int. And the other "dog" is a character based on instincts only. This mean I've been searching for somekind of grab-feats (like "Improved Grapple" from 3.5) to fight with insticts. The 4.0 system leaves me with the question: where did the feats go? is an unarmed-grab-based character unbuildable in 4.0? (if I wish to keep up with the damage a normal character deals at my level?) I've found a few grab-based skills in the rogue's skills and thats about it. :/
My gm has chosen to build a fallout-like world. So I chose to joke with him a little. = create GOD/DOG.
If none of you are familiar with Fallout New Vegas - Dead money, it's a half-orc like character that has splitted personality. One of them is a "god-like" person with an high int. And the other "dog" is a character based on instincts only. This mean I've been searching for somekind of grab-feats (like "Improved Grapple" from 3.5) to fight with insticts. The 4.0 system leaves me with the question: where did the feats go? is an unarmed-grab-based character unbuildable in 4.0? (if I wish to keep up with the damage a normal character deals at my level?) I've found a few grab-based skills in the rogue's skills and thats about it. :/