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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
The Berserker Rage HP Cap Makes No Sense
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<blockquote data-quote="lichmaster" data-source="post: 9072880" data-attributes="member: 6683330"><p>A5E also has more interesting weapon properties, so the "feat tax" to have the additional attack as bonus action is no longer necessary if you use a weapon with the "defensive" trait.</p><p>So you can have a sword and board berserker (historically plausible btw), that either gains +1 on AC, or can attack with the shield as a bonus action. That attack can either do damage (not much) and eventually trigger furious crits, or you can use it to shove/knock prone.</p><p></p><p>Also, you can have very similar benefits to the old Polearm Master feat by taking appropriate combat maneuvers.</p><p>Or you can move away from Polearm Master: going back to the sword and board example before, you could use the Lean Into It maneuver, so each attack forces the enemy to make a Str save or be knocked prone.</p></blockquote><p></p>
[QUOTE="lichmaster, post: 9072880, member: 6683330"] A5E also has more interesting weapon properties, so the "feat tax" to have the additional attack as bonus action is no longer necessary if you use a weapon with the "defensive" trait. So you can have a sword and board berserker (historically plausible btw), that either gains +1 on AC, or can attack with the shield as a bonus action. That attack can either do damage (not much) and eventually trigger furious crits, or you can use it to shove/knock prone. Also, you can have very similar benefits to the old Polearm Master feat by taking appropriate combat maneuvers. Or you can move away from Polearm Master: going back to the sword and board example before, you could use the Lean Into It maneuver, so each attack forces the enemy to make a Str save or be knocked prone. [/QUOTE]
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Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
The Berserker Rage HP Cap Makes No Sense
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