W'rkncacnter
Hero
so, berserker rage lasts 1 minute (10 rounds). you can have maximum amount of rage HP equal to 5 times your berserker level. this seems reasonable, right?
except look at this table.
the theoretical HP cap is based on the cap given by the rage feature (i.e. 5*level), while the real cap is based on the total amount of hit points you can possibly accrue in a minute. as you can see, starting at level 4, the theoretical cap either matches or exceeds anything you could possibly ever get, meaning it's just sort of...redundant for most of the game. is this a problem? i guess not really. it's just kind of strange.
except look at this table.
Level | Rage HP/Round | Theoretical Rage HP Cap | Real Rage HP Cap |
1 | 2 | 5 | 20 |
2 | 2 | 10 | 20 |
3 | 2 | 15 | 20 |
4 | 2 | 20 | 20 |
5 | 2 | 25 | 20 |
6 | 2 | 30 | 20 |
7 | 2 | 35 | 20 |
8 | 2 | 40 | 20 |
9 | 3 | 45 | 30 |
10 | 3 | 50 | 30 |
11 | 3 | 55 | 30 |
12 | 3 | 60 | 30 |
13 | 3 | 65 | 30 |
14 | 3 | 70 | 30 |
15 | 3 | 75 | 30 |
16 | 4 | 80 | 40 |
17 | 4 | 85 | 40 |
18 | 4 | 90 | 40 |
19 | 4 | 95 | 40 |
20 | 5 | 100 | 50 (actually 100 due to capstone) |